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Katicflis
Hubbida Hubbida ... :give_heart:
jack1974
I was KO for 3-4 days with a bad flu, but today I'm recovering a bit. Just in time to post this new screenshot with Rumi in a sort of asian schoolgirl waifu outfit! 8) :o

https://pbs.twimg.com/media/Db5DqAhW4AIynTj.jpg" style="max-width:100%">
jack1974
https://pbs.twimg.com/media/Db8W_8gX0AA7m0l.jpg" style="max-width:100%">

this was hilarious to see and definitely NOT a bug. Can't you see how Philipp is smiling!?!? :mrgreen:
jack1974
https://pbs.twimg.com/media/DcBYLvfW4AAQBo5.jpg" style="max-width:100%">

today I feel better and I could resume coding as usual. Why reuse Cursed Lands' pre-battle/assign your team screen? let's code something new and cool from scratch! :o 8)
grey_duck

this was hilarious to see and definitely NOT a bug. Can't you see how Philipp is smiling!?!? :mrgreen:

In fairness, it does say "many of them smile back." Does not say "all." :wink:
jack1974
True, but in reality, Philipp is smiling in that scene! I know he is :lol:
jack1974
https://pbs.twimg.com/media/DcGoU3OXkAE7SnB.jpg" style="max-width:100%">

the "final version". Of course will tweak it along the way but for now it's good. At leas for the battle prototype I'm planning to build :)
Troyen
What are the names at the bottom? Which set is the team? Are these teams of six now instead of four? And why is Rebecca being shocked?
jack1974
The names at the bottom are the "reserve units". I will add a text below the two buttons. It's basically like Cursed Lands: you can pick 6 members to go in the mission, but on the battlefield there can be only 4 at once. The 2 unselected one will recover between battles, the others not :)

Rebecca is shocked because that's the effect when you select a character to move. Animated it seems more obvious :mrgreen:
jack1974
https://pbs.twimg.com/media/DcQ7BcwXcAAkha_.jpg" style="max-width:100%">

working on the battle prototype :)
Troyen
Wow, that background looks really cool. Was that in PSCD?
jack1974
Yes, I'm reusing some backgrounds from PSCD plus several new ones :)
Jaeger

https://pbs.twimg.com/media/DcQ7BcwXcAAkha_.jpg" style="max-width:100%">

working on the battle prototype :)


In the context of the game, what does the "difficult" (located above enemy name) mean?
jack1974
It's like in Cursed Lands, depending on the enemy level the text changes (like if enemy is +1/2 = difficult, if is 3 levels above party average is Very Difficult and so on). But I might remove it in this game and just display the enemy level :)
jack1974
https://pbs.twimg.com/media/DeV70PyW0AEGGkx.jpg" style="max-width:100%">

this is probably the most epic bug ever: displaying the characters underwear version instead of the uniform :mrgreen: :mrgreen: :mrgreen:

"I told you this was an undercover mission, not an underwear one!" :lol:
lumacakes

https://pbs.twimg.com/media/DeV70PyW0AEGGkx.jpg" style="max-width:100%">

this is probably the most epic bug ever: displaying the characters underwear version instead of the uniform :mrgreen: :mrgreen: :mrgreen:

"I told you this was an undercover mission, not an underwear one!" :lol:


Haha, that's hilarious xD.
Troyen
That's not a bug, it's a feature!
jack1974
I could leave a cheat mode to enable this :mrgreen:
Franka
Why wouldn't you be in a swimsuit in your bacta tank?
BobTheMob
Keep it, Brother! :mrgreen:



More incentive to by the game, n I'm CERTAIN I ain't alone in sayin such! :mrgreen: :twisted: 8)