jack1974
Apr 29, 2018


https://pbs.twimg.com/media/Db8W_8gX0AA7m0l.jpg" style="max-width:100%">
this was hilarious to see and definitely NOT a bug. Can't you see how Philipp is smiling!?!?

grey_duck
Apr 30, 2018
this was hilarious to see and definitely NOT a bug. Can't you see how Philipp is smiling!?!? 
In fairness, it does say "
many of them smile back." Does not say "all."

jack1974
Apr 30, 2018
True, but in reality, Philipp is smiling in that scene! I know he is

jack1974
May 03, 2018


https://pbs.twimg.com/media/DcGoU3OXkAE7SnB.jpg" style="max-width:100%">
the "final version". Of course will tweak it along the way but for now it's good. At leas for the battle prototype I'm planning to build

Troyen
May 03, 2018
What are the names at the bottom? Which set is the team? Are these teams of six now instead of four? And why is Rebecca being shocked?
jack1974
May 03, 2018
The names at the bottom are the "reserve units". I will add a text below the two buttons. It's basically like Cursed Lands: you can pick 6 members to go in the mission, but on the battlefield there can be only 4 at once. The 2 unselected one will recover between battles, the others not

Rebecca is shocked because that's the effect when you select a character to move. Animated it seems more obvious

jack1974
May 03, 2018


https://pbs.twimg.com/media/DcQ7BcwXcAAkha_.jpg" style="max-width:100%">
working on the battle prototype

Troyen
May 03, 2018
Wow, that background looks really cool. Was that in PSCD?
jack1974
May 04, 2018
Yes, I'm reusing some backgrounds from PSCD plus several new ones

jack1974
May 05, 2018
It's like in Cursed Lands, depending on the enemy level the text changes (like if enemy is +1/2 = difficult, if is 3 levels above party average is Very Difficult and so on). But I might remove it in this game and just display the enemy level

Troyen
May 29, 2018
That's not a bug, it's a feature!
jack1974
May 29, 2018
I could leave a cheat mode to enable this

Franka
May 29, 2018
Why wouldn't you be in a swimsuit in your bacta tank?