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cheska
testing it out now. ^_^
cheska
Yes this is partly why I've taken more time on SOTW. When I noticed there was really no hope for Loren sequels to be out soon, I decided was worth spending more time on this one. In theory before Loren 2 I also should finish Planet Stronghold 2... :oops: Anyways, they'll be all out, but I don't want to rush things anymore since after all is normal for indie RPGs to take 2-3 years of work! And between each RPG release I also do dating/life sim, so... :)


wow ur productive. ^__^ but it was nice while it lasted. ^__^ all of them reached level 6 (normal mode) ~ im too lazy to play anything harder.
Alex81
Hmm, is Shea a he or she oor even Shemale? :p



http://s25.photobucket.com/user/alexanderstrand/media/screenshot0001_zpsaa41541a.png.html





(might be "put a hand on "his" forehead , and later "himself" (as opposed to herself)
jack1974
Is the latest version? I thought I got rid of those :lol:

edit: yes found them, fixed. Thanks!
jack1974
The coding continues... this is the last boss fight before the bathhouse scene :)

https://pbs.twimg.com/media/BrJbAsACEAAQV2B.jpg:large" style="max-width:100%">

added a new skill which is quite nasty: a fire damage shield, that also adds the burning condition to any melee attacker. Even if is a lone mob, this guy is tough :twisted:
Troyen
Druid skill. ;)



You know, one solution to the "I don't have any air environments" problem would be to add a number of bosses or mobs that are weak to air. That way the key mob resistance might cancel out the lack of an environmental bonus. Also, perhaps a moderate climate (not desert, not icy north) could just have air weakness, though I don't know how many of those you are planning to have.
jack1974
During the last act, the "journey home", there are more variety of scenery (most sidequests and map battles) so for sure I can use Air environment there. But yes even doing some boss mobs weak to Air could be a good idea :)
jack1974
Today finished coding Chalassa's personal quest. Now I'm at chapter 13, the last of second act!!! Then after I finish this, I'll need to add Dingirra's map, various shops, and test everything a bit so that all the stuff I worked in the past month doesn't break up :mrgreen:



"A small game" ROFL the best joke of the year. Is the biggest game I've ever made!!! :lol: though I must say I'm quite proud of it so far.
Troyen
Anyone else remember the first beta back in April had a note saying the rest of the game would be ready in a couple months...?
jack1974
I don't think I ever said the rest would be ready in a couple of months! Anyway, even if I said that, consider that the first act betatesting kept me busy for a whole month tweaking (something I didn't do for Loren, max 1-2 weeks of tweaks if I remember well), during which made no progress on Act 2... :) Still I greatly underestimated this project scope, and now I wish I didn't do any extra sidequests, since just the main plot is already big!
Taleweaver
Told ya.
jack1974
Finished coding the second act main plot today!! :)

Starting tomorrow will add the map and recheck everything, since before the scenes would happen in sequence, while when the map is there player can have more freedom deciding where to go. Also need to check the quests amount, locations, etc.

So still quite work, but is the 3rd July so in 11-12 days should make it :mrgreen:
fabulaparva
So delighted to hear this! :)
Miakoda
Finished coding the second act main plot today!! :)

Starting tomorrow will add the map and recheck everything, since before the scenes would happen in sequence, while when the map is there player can have more freedom deciding where to go. Also need to check the quests amount, locations, etc.

So still quite work, but is the 3rd July so in 11-12 days should make it :mrgreen:


I know you still have a ways to go, but I assume you will want try and put SOTW on Steam, so you may wish to put up it up on Greenlight before the release date :)
jack1974
I am waiting for a voiceover actress to do some lines for a trailer... but I've been waiting since a month. I want to do it voiced since has much more impact than just texts, I think maybe I'll be forced to replace her. The main problem is that she already did the battle lines of the bard character and they were good :(

(the intro is spoken by Jariel so should be same voice)
cheska
I am waiting for a voiceover actress to do some lines for a trailer... but I've been waiting since a month. I want to do it voiced since has much more impact than just texts, I think maybe I'll be forced to replace her. The main problem is that she already did the battle lines of the bard character and they were good :(

(the intro is spoken by Jariel so should be same voice)


:shock: we'll wait. =)
Troyen
Huh, I always mute the steam commercials anyway.
jack1974
I've reached already scene11, I think I'm going to change slightly the text there, since is safe to do it at that point (before would mess up with the story and can't do it). The way was written, there's a succession of events a day after another, which of course is cool (also at those times I didn't even think I would have the iso map, so I didn't tell anything to the writer that just did his job).

I will simply change the last battle to happen in a week, so players have 7 days to roam around Dingirra one last time before the final battle, which I think could be useful to get better equipment etc. Besides I coded the map much faster than I thought, so probably will add some SHORT / SMALL sidequest or just fun stuff to discover :)

Without this change, the beta could be ready even tomorrow, but I want to give players a bit more time to explore the town. Plus maybe the artist in those days can finish the banner/big arena image still missing from the tileset !
Lonestar51
Maybe I should go out a bit more now that the sun is out and the weather is nice. but compared to SOTW... which is out soon... maybe just the few days until the second act is released.



This means I will be able to support a certain starving indie-developer by throwing money at the screen?
jack1974
Well I expect there'll be bugs in act 2 like happened in the first, so you might want to skip the first days of testing :mrgreen: I don't think will release act 2 before this weekend anyway! :)