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jack1974
Thanks, I haven't tested the pin-ups images indeed. The fact that you played in VN Mode shouldn't matter at all for this bug.

I'll check this today, and also I noticed that I don't play the breakup scenes at all! I only added the "choose who to break up with" screen, but then the corresponding breakup scene never plays :lol:
jack1974
Uploaded the new version, all endings should work and should be possible to replay them from the achievement screen :)

Regarding Anders/Reed name:


it's correct, since in a scene on Lair's path who plays before, it's discovered who Cosa and Anders really are, and their real names. Since those scenes must always be played no matter which romance you choose, it's not a mistake. Probably you just didn't notice :)

DarcieCobalt
Thanks, indeed is really a big game :) As for the bug, I think it happened when I removed "a duplicate introduction" of Anders/Reed about a week ago. I can't see your screenshot though, maybe you linked them badly ? thanks


Hi Jack,



I turned the images into urls, hopefully the links do work. I looked it up, apparently my computer has a security lock that doesn't allow Imgur to directly link their images. I'll work on that later. For now I'm gonna enjoy the game a bit more.
jack1974
Yes I managed to see them and fixed the typos you reported! :) thanks
Franka
So. It looks like the office in the magic shop that gives you 15% discount at market/docks also means you sell all your items at a 15% loss there. That doesn't really make sense.
jack1974
Ahh crap lol. Yes because you can only set global price variations, not a discount vendor to player :oops:

I'm not sure if this can be changed now, should ask Anima, or maybe simply have another bonus from the office. Originally had planned to allow access to a traveling merchant accessible only through it (selling a variety of stuff cheaper). Might still do that :)
Franka
(I also have a 5% discount for the Mages Guild for something that happened at some point? Same problem.)



When leveling up, it says that your crafting skills can go to (10xlevel), but I can increase them to more than that. Example: At level 13, I had Woodworking 154.
jack1974
Yes, unfortunately all the vendor changes works both ways :( The Mage's guild discount is due to the library room. I think I need to remove those...



As for the skills, it's true for studying (since the option doesn't appear if a skill is above that cap) but maybe for crafting it doesn't work, I'll need to check that. However I'm also not sure if to do that. Maybe the cap should be restricted only for studying? Adding it also to crafting might make the game too grindy perhaps?
Franka
Ah, so that's why I've never been able to study Enchanting. Yep, I haven't done any studying, just crafting. I'm fine without the level skill cap, you just need to update the description if you keep it like that.
Franka
I don't get any "tasks from customers", I can only take jobs at the shops? (Oh, I did finally get one, months after entering the adult age.)
SimonStardust
So little time for playing games lately. This is already at 0.8.0? Really? Oh my. xD



Anyway... 5 minutes into the game... and right during the tutorial when I try to click the scroll icon, this happens:


I'm sorry, but an uncaught exception occurred.



While running game code:

File "game/gui.rpy", line 796, in script

File "renpy/common/000statements.rpy", line 471, in execute_call_screen

store._return = renpy.call_screen(name, *args, **kwargs)

File "game/gui.rpy", line 224, in execute

File "game/gui.rpy", line 224, in execute

File "game/gui.rpy", line 226, in execute

File "game/gui.rpy", line 314, in execute

File "game/gui.rpy", line 316, in execute

File "game/gui.rpy", line 322, in execute

File "game/gui.rpy", line 323, in execute

File "game/gui.rpy", line 34, in execute

File "game/gui.rpy", line 34, in execute

File "game/gui.rpy", line 91, in execute

File "game/gui.rpy", line 92, in execute

File "game/gui.rpy", line 93, in execute

File "game/gui.rpy", line 105, in execute

File "game/gui.rpy", line 107, in execute

NameError: name 'AmberRomances' is not defined



-- Full Traceback ------------------------------------------------------------



Full traceback:

File "game/gui.rpy", line 796, in script

File "/home/simon/Downloads/AMS-0.8.0-steam (2)/renpy/ast.py", line 1706, in execute

self.call("execute")

File "/home/simon/Downloads/AMS-0.8.0-steam (2)/renpy/ast.py", line 1724, in call

return renpy.statements.call(method, parsed, *args, **kwargs)

File "/home/simon/Downloads/AMS-0.8.0-steam (2)/renpy/statements.py", line 145, in call

return method(parsed, *args, **kwargs)

File "renpy/common/000statements.rpy", line 471, in execute_call_screen

store._return = renpy.call_screen(name, *args, **kwargs)

File "/home/simon/Downloads/AMS-0.8.0-steam (2)/renpy/exports.py", line 2526, in call_screen

rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)

File "/home/simon/Downloads/AMS-0.8.0-steam (2)/renpy/ui.py", line 285, in interact

rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

File "/home/simon/Downloads/AMS-0.8.0-steam (2)/renpy/display/core.py", line 2538, in interact

scene_lists.replace_transient()

File "/home/simon/Downloads/AMS-0.8.0-steam (2)/renpy/display/core.py", line 822, in replace_transient

self.remove(layer, tag)

File "/home/simon/Downloads/AMS-0.8.0-steam (2)/renpy/display/core.py", line 1107, in remove

self.hide_or_replace(layer, remove_index, "hide")

File "/home/simon/Downloads/AMS-0.8.0-steam (2)/renpy/display/core.py", line 1031, in hide_or_replace

d = oldsle.displayable._hide(now - st, now - at, prefix)

File "/home/simon/Downloads/AMS-0.8.0-steam (2)/renpy/display/screen.py", line 443, in _hide

self.update()

File "/home/simon/Downloads/AMS-0.8.0-steam (2)/renpy/display/screen.py", line 578, in update

self.screen.function(**self.scope)

File "game/gui.rpy", line 224, in execute

File "game/gui.rpy", line 224, in execute

File "game/gui.rpy", line 226, in execute

File "game/gui.rpy", line 314, in execute

File "game/gui.rpy", line 316, in execute

File "game/gui.rpy", line 322, in execute

File "game/gui.rpy", line 323, in execute

File "game/gui.rpy", line 34, in execute

File "game/gui.rpy", line 34, in execute

File "game/gui.rpy", line 91, in execute

File "game/gui.rpy", line 92, in execute

File "game/gui.rpy", line 93, in execute

File "game/gui.rpy", line 105, in execute

File "game/gui.rpy", line 107, in execute

File "<screen language>", line 107, in <module>

NameError: name 'AmberRomances' is not defined



Linux-4.4.45-1-MANJARO-x86_64-with-glibc2.2.5

Ren'Py 6.99.12.4.2187

0.8.0

Franka
There is a bit of an issue with time spent crafting. I only had 2 basic tools, so I could make 2 items. After that the game told me I had no more time for crafting. However, buying a third basic tool, doing the exact same actions (and spending the exact same amount of time), I now have time to craft 3 items instead of 2. This means I've been "cheated" out of a third item craft (and potential skill point) for several months now. We'll see how much of an impact that has on reaching the ending, but in any case, this seems wrong.
DarcieCobalt
Hi, I have another set of bugs found in the 0.8.0 version.

My favorite route so far, is Ruby's. I like all endings but I might be biased because I love vampires.




Lynn's Light and Dark endings don't unlock, the plus/+ versions works fine though. After Lynn talks to you in your shop, the screen turns black and you get a generic description of the wedding, no ending or achievement. Then the story continues with the Blight.



http://imgur.com/a/mXY7p

This happens when Amber and Vin start looking for a cure against the Blight.



http://imgur.com/a/kpeuW

This happens when you break up with Lynn (light +) and Amber has a Light alignment. When Amber has a Dark alignment, the right sprite is shown (unless Lynn likes to welcome her customers in her underwear).



http://imgur.com/a/P8M2E

For some reason, the adult sprites are shown during the child phase. This happens all the time, with every character and alignment.



http://imgur.com/a/fCAHa

She mentions the sponge wall, but Amber didn't make this potion, she only swept the floor. Lynn is remembering something that did not happen.



http://imgur.com/a/B3AaP

I'm not sure how you trigger the Cosmina or Reed date, my Amber was Light and got Reed and with Dark she got Cosmina. In any case, She has a date with Cosmina on the picture, not Reed.

Franka
Now that I do finally get customer requests, the problem is that they request items where I only have the recipe for the final item, not the items needed to craft that, so I can't actually finish any of the requests.
Franka
I haven't had a random effect during all of adulthood. Could it be that Library and Office effect block new events from happening (maximum of 2 active events)?
Franka
Ok, so on Ruby's path, I have 20 days to make the


Cure for Vampirism



I still need another 34 Potionmaking, I need to somehow find the recipe for Major Resist Poison Potion (I don't even know what tier it is, so spamming Mages Guild will be annoying), and I need to raise money for ingredients.



This brings up the issue of how annoying the random recipe thing is. I already have issues with missing components for crafting recipes I unlocked ages ago. Getting Major Resist Poison Potion recipe will probably be the hardest part of this. Time to play the Mages Guild roulette.
Franka
Never mind, I found it (Major Resist Poson Spotion) in a shop, it's not actually a recipe, is it? (This is pretty confusing.)
Franka
I haven't had a random effect during all of adulthood. Could it be that Library and Office effect block new events from happening (maximum of 2 active events)?


I got an event! I just went maybe 100+ days without getting one.
Franka
Is Ruby supposed to


leave town after getting the dark ending?



It's the same event that plays out if you fail to make the item she needs on time, so I wasn't sure if this is supposed to happen.
Franka
So, because I was bored to tears doing the daily job search, I tried a different approach. Every day I would gather at the Mushroom Caves, eat a meal, craft 2-3 items, go to bed. Every week I sold all mushrooms for money.



Unfortunately, this approach did not work out well. Not even close, as I ran out of time. Game over man, game over.



http://i.imgur.com/HJQK41F.png" style="max-width:100%">