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Greyreason
It's for the best. As you say, a large cast just means each of them gets less screen time, and the quality of the interactions dips.
gamesempie
I think splitting the game into two parallel paths is probably the best solution. I'd love to see all 24 characters fully flushed out together but yeah that's a little crazy for an indie company. Personally I'd suggest using a mix of new and old characters for each path that way people get to see some familiar faces they love with some new faces as well. I wish you best of luck with getting this game to the same level of awesomeness as Loren the Amazon Princess. :shock: All eyes :shock: are on you Jack don't mess up and get this game to us soon. :wink: no pressure or anything :mrgreen:
jack1974
Thanks for the no pressure message! :lol:

I'll direct that pressure on the writer for now :wink:
DunKalar
AS long as Chambarra has a romantic encounter with Elenor in both games, I am okay with it :D
jack1974
Lol clearly you didn't read my post carefully then :lol:. Chambara (and any other character) will have his/her romance in only one part/episode/story however you want to call it. The CG amount is still the same, I have the romance+pin-up. What changes is that there aren't two separate games with all romances at once, which will mean that each character will actually have MORE "screen time" (dialogues) than before, and the first part will be released before 2020 :)
fabulaparva

16 is the number of characters, 24 the number of romances since half of the love interest are share, so each game will have 8 love interest and 12 romances like in Loren+DLC

Ah, thanks. :) I got confused on characters and romances being used sort of interchangeably earlier.
Troyen
Lol clearly you didn't read my post carefully then :lol:. Chambara (and any other character) will have his/her romance in only one part/episode/story however you want to call it. The CG amount is still the same, I have the romance+pin-up. What changes is that there aren't two separate games with all romances at once, which will mean that each character will actually have MORE "screen time" (dialogues) than before, and the first part will be released before 2020 :)

You heard it here! The official word: Loren 2 in 2019! ;) (Still waiting on that Planet Stronghold sequel "later this year"! ;) )



Sounds like you're not going to get that much of a riot by splitting the game though.
ILoveiLsMaRiE
Well, I have to say I was a little dissapointed when I read the first post, but reading the other messages... It really isn't bad at all.

What I understand is: No characters or romances are going to be removed, they're only going to be split in two parts. Is that right?

If that is the case, I really don't mind! In fact, it's a pretty cool idea. I always liked playing a story with different characters or from a different point of view.

But I have one question: Let's say Chambara originally had a romance with Saren and Elenor. That's still going to happen in the game she is romanceable? Or it will be only with Saren or Elenor?

The idea of a lot of characters and romances in the same game is really tempting, I won't lie. But it's good to see you won't throw away the quality of the game just for that. If something is really difficult to make it work, the best thing is not doing it at all. But your solution is even more awesome! So, no complaints from me.

Good luck, keep up the good work, and thanks for the update! :mrgreen:
Exizel
Well, I have to say I was a little dissapointed when I read the first post, but reading the other messages... It really isn't bad at all.

What I understand is: No characters or romances are going to be removed, they're only going to be split in two parts. Is that right?

If that is the case, I really don't mind! In fact, it's a pretty cool idea. I always liked playing a story with different characters or from a different point of view.

But I have one question: Let's say Chambara originally had a romance with Saren and Elenor. That's still going to happen in the game she is romanceable? Or it will be only with Saren or Elenor?

The idea of a lot of characters and romances in the same game is really tempting, I won't lie. But it's good to see you won't throw away the quality of the game just for that. If something is really difficult to make it work, the best thing is not doing it at all. But your solution is even more awesome! So, no complaints from me.

Good luck, keep up the good work, and thanks for the update! :mrgreen:


Bi characters are still bi.
Grodul
I personally vote to have a mix of familiar characters and fresh ones in each parallel game (if one is allowed to vote about the matter, that is). One reason being that by mixing together new and old, the familiar characters could make comparisons between new and old characters. For examle, if Myrth happened to be in the same game with Rei and Samaras, she could be stating that there is something similar between their habits, because they both attract a large numer of admirers (I'm having a hard time coming up with something here, sorry). Another reason is that in both games there is always something new and old to keep things fresh and in balance, and not simply a big explosion of new or old stuff.



Then there was the matter of the romantic partner from Loren 1. There has been discussion about this already, I noticed, but I wish to bring up my own worries about it as well. First; should the player be able to only play the game that has the romantic partner from previous game in it as well? More clearly, can I for example choose Karen to be Eleanor's love intrest only in "parallel game 1" BUT NOT in "parallel game 2"? Second; if the First will not happen, how are our player characters keeping in touch with their lovers who are performing the "other quest". Are they perchance sending and receiving love letters? :) I'd like to read those, by the way. Of course that does mean more writing :( ...



Any thoughts about these points?
jack1974
You can CONTINUE a romance from previous game, or choose to start without any previous romance. Similarly to the fact that you can romance the new characters or ignore them completely and get the alone ending :lol:

Mixing them would really bring a riot, since those who liked certain characters would be disappointed, especially since the delay between each game can be long. If I liked Karen, and in the first part I see 2-3 old characters available to romance but not her, I would be very pissed. Instead if all of them are available, or aren't (in second part) then I wouldn't complain since nobody is getting a special treatment, everyone has to wait the same amount of time.



Oh, I am definitely NEVER going to do a game with continuing romances EVER again :) for real! I regret having done that, I should have just done Loren 2 with another main character and not Elenor/Saren, like basically 99% of other RPGs developers do. Well, another lesson learned I guess :lol:
Grodul
Yes, well, while your attempt truly is most ambitious, to say the least, it is also most unique. Who knows, maybe by trying something like this you will be remembered in gaming history for a long time. :mrgreen:



I have presented my ideas on romantic interests (please note that they were not all about who appears first :wink:). Do with them what thou wilt. 8)
Exizel
So.... which cast is first?(If you already decided and if you want to tell now.)
Troyen
You can CONTINUE a romance from previous game, or choose to start without any previous romance. Similarly to the fact that you can romance the new characters or ignore them completely and get the alone ending :lol:

Mixing them would really bring a riot, since those who liked certain characters would be disappointed, especially since the delay between each game can be long. If I liked Karen, and in the first part I see 2-3 old characters available to romance but not her, I would be very pissed. Instead if all of them are available, or aren't (in second part) then I wouldn't complain since nobody is getting a special treatment, everyone has to wait the same amount of time.

Dunno, Bioware did this with Mass Effect. Yeah it'll be a little disappointing to have to wait but they WILL be in the next game so it's not too bad. It's just a chance to pretend you're playing a brand new character.



I'd vote for the mix as well. Otherwise it might feel too similar to Loren 1.
Svanhildr
If splitting the games up gives the characters more dialogue and fleshing out then I'm all for it!

I would prefer a mixture of old and new though, most LIs I'm interested in are new characters, but I'm sure I can wait if this will not be the case since I can understand dissapointments if some previous LIs are not present.

I'll accept whatever you decide in the end~
jack1974
I was thinking to go with the NEW romances first, so you would meet new people, and then the old cast. Anyway, it's the writer that must decide since I did this on purpose to avoid him go insane :lol: for me, the amount of work is the same, 8 characters to design (even the old cast will have new skills etc).
GooGoose
We understand. You're not making a Suikoden game or something!



I personally like the idea of one game having the old characters and the other having the new, but it does raise the question; what about Loren? Aside from the player character she's the most major personality in the game.
ILoveiLsMaRiE
Bi characters are still bi.


Well, that was an easy way to say it :lol: .



I have to say I don't find any problems in having two separate games. I think I'm looking forward to the game(s) even more than before (If that's even possible!).
jack1974

I personally like the idea of one game having the old characters and the other having the new, but it does raise the question; what about Loren? Aside from the player character she's the most major personality in the game.

In this story, the player character has more importance and is not a sidekick anymore :)
iWeasle

I personally like the idea of one game having the old characters and the other having the new, but it does raise the question; what about Loren? Aside from the player character she's the most major personality in the game.

In this story, the player character has more importance and is not a sidekick anymore :)

Fun, though that was one of the things that caught my eye most about Loren, the idea of playing an RPG where the player character is not the grand chosen one was very interesting :) . I'm totally cool with Sarelenor taking front stage though :mrgreen: .