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Madance
I think there should be some jealousy scenes between the romances. As you said, both characters misunderstanding your interest in them as love, and in the confrontation scene between the two romances, both accuse each other of misunderstanding the player intentions, and declare that they are the loved one.



Example:



Chalassa: Althea loves me! You are delusional if you think she would give any attention to some weirdo like yourself!

Jariel: Are you saying I'm weird? I will tell what is weird! You are completely obsessed with her! She's polite with you and you automatic thinks this is some kind of attraction? Don't be ridiculous, she would never fall for a Blood murderer like you!

Althea:Uh, guys?



... And so, the player chooses the romance she/he would like to pursue.



I think the jealousy scene would be way more dramatic and personal than those in Loren. I kept the entire Loren game waiting for some scene like that between Loren and Rei, or Chambara even, but that never happened(The jealousy scene between Loren and Karen actually didn't seemed like a jealous scene, it was more in the lines of "mommy, why don't you love meeeee" than "Elenor is mine!", so I don't count that as a jealous scene, since it wasn't about Elenor, but other issues), and I think that's because of the quantity of romances in that game. In Seasons of the Wolf, the romances would be limited, so those characters could be even better, more interesting and profound. So, that's my two cents on this.
MarSel
I love the idea of a jealous and overprotective sibling. "What is your intention with ...?" "You never hang out with me anymore your always with ..." If you hurt ... I will hunt you down" You get my point.
jack1974
Cool, I'll make sure to tell the writer when he can resume writing to check this thread :)
Sylrissa
If your writer can fit it in a way that works, then I'm all for it, but don't force it.
DunKalar
rivalry / jealousy can be fun like aleema said. but it is always tricky to get the right mood. Otherwise it gets a "constructed" feeling. so it is definately a challenge to the writer that can be a great boon for the gamers if done right :)



we believe in your writers jack ;-) set aleema on his trail so he does his stuff right ^^
jack1974
Haha Aleema is already very busy with PS2! But I'll surely ask her opinion about the romances since she's very good at them. Also since is set in same Loren's world she could spot consistency problems (like with the dark magic teleportation thing).
Sylrissa
rivalry / jealousy can be fun like aleema said. but it is always tricky to get the right mood. Otherwise it gets a "constructed" feeling. so it is definately a challenge to the writer that can be a great boon for the gamers if done right :)



we believe in your writers jack ;-) set aleema on his trail so he does his stuff right ^^


I believe Aleema is a she, but I agree with your general points, just had to correct that
Maelora
I really like the fact that both siblings are a part of the story, no matter which you choose. I hope future games might consider this! It was such a let down in something like Dragon Age 2, they threw away the family too easily.



I'm REALLY happy that none of the characters are bi, and they each have a unique romance. Everyone has options, both sexualities are covered equally.



I am gonna LOVE this game.
at-a-glance
True, forgot that no character is bisex... or well, maybe some are, but in the story that kind of romance isn't available (but that sounds recipe for trouble...).

There's an easy solution to that, make Rowinda a bi romance option. :lol:
jack1974
I really like the fact that both siblings are a part of the story, no matter which you choose. I hope future games might consider this! It was such a let down in something like Dragon Age 2, they threw away the family too easily.

Yes, I think family relationship are cool in RPG games like this and should be explored more :)

I'm REALLY happy that none of the characters are bi, and they each have a unique romance. Everyone has options, both sexualities are covered equally.

After the "bisex party" of Loren 2 I wanted to have a bit more "conventional romances" (maybe not the right word but you understood what I mean).



There's an easy solution to that, make Rowinda a bi romance option. :lol:

Yes the "Mad Love DLC"! :lol:
DunKalar
rivalry / jealousy can be fun like aleema said. but it is always tricky to get the right mood. Otherwise it gets a "constructed" feeling. so it is definately a challenge to the writer that can be a great boon for the gamers if done right :)



we believe in your writers jack ;-) set aleema on his trail so he does his stuff right ^^


I believe Aleema is a she, but I agree with your general points, just had to correct that


I know that aleema is a girl ;-) well maybe i mispelled a bit ... english is not my motherlanguage :I



I thought that the new loren 2 writer is a dude :D
jack1974
Taleweaver is a male and is the writer of SOTW (we are in that game forum after all). Loren 2 will be written still by Aleema!

I think Dunkalar meant that Aleema should watch over Taleweaver but I don't think he'll need help. But will show her the script to check for potential "world building mistakes" (don't know how to call it!) like with Dark magic that could be used to teleport (posted about that a few weeks ago).
jack1974
Writer arrived up to scene 06, there's already a good amount of texts, but I'm also going to add some side quests and allow some free roaming (as said before until a certain level, so you can't grind forever and reach level 99!). Around 15k words until now, but there isn't yet any camp dialogue, is only the story. It's about mid-way of the Spring season act, so I'm optimistic that the whole script can be done by September. Then of course I need to finish the game! Being forced to NOT work now because of house renovating works is a pain, as I'm really eager, but I think will take a short break in August to relax (since basically I didn't have a moment of break this year!) but from September will be working fullspeed.



...of course those are the last famous words, I think probably will resume working a bit every day after the noise is gone :lol:
Lonestar51
Is there no place where you can go to with a laptop and a GSM stick and work there. Maybe someplace where they also serve coffee ;-)



Of course taking a vacation is also a good idea - I can wait a few weeks longer, but it would be horrible if you got burned out and could not continue.



Anyway, it is good to hear there is progress.
jack1974
I tried using a laptop but don't know, I don't feel comfortable without my usual stuff at home, the desktop, the keyboard, mouse etc. Anyway the renovating works will be done in a week so not much more to wait :)

And don't worry no risk of burning, I am in a condition where I MUST make some money before end of year, so I'll be very motivated to finish this game this year :wink:
DunKalar
you could ease the waiting time with new previews, e.g. the romance options ;-P
jack1974
All the art I have so far is the one I posted, sorry :lol: I have yet to do the romance scenes for this game!
deathknight1728
One thing I want to know about this game is how it will be like Loren. Im suspecting it wont be as epic as Loren but will be more roleplaying involved with 2 characters?



Loren Amazon Princess was and still is the best party based game with lots of tactics involved. When I compare games I like, the infinity engine games are very high on top even though they are real time. Its only natural that almost no party based games other than them get on my list. Avadon is on there, but Loren is much better in that regard as the tactics and flexibility along with story are much better. When I play a fighter or any character in Avadon, my character is shooting arrows which might not make sense. In Loren, if your a fighter, your using a blade ;)



But yeah, most party based games just fail to do anything that other similar games don't do better. Theres always going to be like 30 turn based party based games out there, but as far as I can see there are only really 3 companies that make them, lol.
jack1974
I use the same engine as Loren so the battles will be very similar even if somehow different in term of small details, layout, etc. I am not sure how you define "epic" :lol: but while initially was supposed to be a smaller game, now in terms of word count is already at 40,000 words and not a single camp talk dialogue has been written. I think there'll be less of those and more story and/or variants of the battles, more gameplay vs Loren. But is still too early to say :)
jack1974
http://24.media.tumblr.com/41cddf1fab297be4bc2a678e360e1e2b/tumblr_mtiv6b2fud1qhts2bo1_1280.jpg" style="max-width:100%">

today almost finished coding the new vendor GUI, trying to make it more intuitive. Still some bugs when you try to sell equipped items, but the rest seems to work fine :)

Story-wise, I just read Chalassa's quest today, which is close to the final scenes of the second act/season. So it's about halfway (though in term of writing and game length I am not sure yet how much that is).

Once I finish the vendor screen (hopefully tomorrow) I can begin to code the battles at last and the main storyline (then there are the side quests that will be added later).