Desktop Forums Blog Support Patreon
Official Steam Group | Patreon Chat
Solvus
So Jack, the artist for Heileen(Rebecca Gunter I believe), is that person still going to do art for what of your future games? I really like her style, it's refreshing :)
jack1974
Sadly she's SUPER MEGA BUSY nowadays. It was already a stretch that she managed to make Heileen 3 art. I keep trying to bribe-ahem, convince her to work on next games but while I'm not excluding it, is not really much likely. She can also do animations, so we talked about a medieval RPG with lots of animations, isometric battles like Suikoden, etc. But for now is just an idea and depends on how her regular job (webcomics) goes :oops:

If I could go back in time I would do everything to keep her, but it was bad timing, I was just starting and then she found those other jobs.
MarSel
Wow my favorite game series is Suikoden!! I would love that
jack1974
I played the first game on the glorious PSX YEARS ago, but didn't manage to play any of the more recent games, but basically yes, having a big party/roster + isometric battlefield was really great :)
MarSel
If you only played the first then you miss out on the second which was by far the best! In public opinion I loved them all.

But if you did a game like that I would cry with joy I miss Suikoden and any game like it would be GREAT!!!! :)
Solvus
Sadly she's SUPER MEGA BUSY nowadays. It was already a stretch that she managed to make Heileen 3 art. I keep trying to bribe-ahem, convince her to work on next games but while I'm not excluding it, is not really much likely. She can also do animations, so we talked about a medieval RPG with lots of animations, isometric battles like Suikoden, etc. But for now is just an idea and depends on how her regular job (webcomics) goes :oops:

If I could go back in time I would do everything to keep her, but it was bad timing, I was just starting and then she found those other jobs.


:oops: (ultra sadness) :cry:

Um does she have an art page or do you have a link of her works, I'd like to support/see her other works too...somehow
jack1974
Here's her tumblr: http://soaps.tumblr.com/

feel free to send her intimidat- ahem, friendly messages telling her that she should go back working for me fulltime for the GREATER GOOD !!! :mrgreen:
WWfan45
My main criteria for art is related to nose and lip size, relative to eye size; I don't care for the former being of reptilian thinness and the latter saucer-like. So I suppose that means I prefer a synthesis of Manga and Western. I liked Planet Stronghold's style quite a bit (I mention this because I consider it a form of synthesis as well), with my only major complaint being that I'd like Joshua to look a little more masculine. Also, I could live without the headband.
jack1974
Yes one of the things I should do in next games character design is to have the males look more masculine. Even if I'm sure that will disappoint a bit the yaoi fans :wink:
Rinvee
I like variety. Cinders was breathtaking, but I would never wish to play every game with the same art :D Since I'm reading manga&comic/watching anime&cartoons I'm quite used to it, and enjoying it greatly ;).



Can I go offtopic? Pretty please? :D YES, PLEASE REMOVE THAT PIECE OF CLOTHING FROM JOSHUA HEAD! It's always making me think of "fighting!" and japanese students...
jack1974
What, that piece of clothing is ESSENTIAL. It makes Joshua seems more John Rambo! :lol:
Jaeger
The categories are too broad for me to decide on one. Really, it all comes to the work of the artist involved and how it would fit into the context of the game.



Some that particularly stand out to me include:



Katamari Damacy

http://www.gametrailers.com/side-mission/files/2012/07/katamari-1.jpeg" style="max-width:100%">

Shin Megami Tensei: Nocturne

http://www.gpgr.net/wp-content/uploads/2013/06/SMT_Nocturne-550x300.jpg" style="max-width:100%">

Mark of Kri

http://cdn2.spong.com/artwork/t/h/themarkofk89327/_-The-Mark-of-Kri-PS2-_.jpg" style="max-width:100%">

Earthworm Jim

http://sega-addicts.murnaumusic.com/wp-content/uploads/2011/01/earthwormjim.jpg" style="max-width:100%">

Disciples II: Dark Prophecy

http://nevendaar.com/_ph/67/2/29437952.jpg" style="max-width:100%">



I guess I lean towards stylized art more than realism. Variety is helpful in expanding the audience. Abstract art is hard to understand/relate to (although I'll admit some are aesthetically pleasing), thus rarely has a place in games.
jack1974
Got in touch with a new colorist who is coloring the Seasons Of The Wolf images (and probably will use him for other RPGs). He can also do a more painterly style:

http://th03.deviantart.net/fs71/PRE/f/2011/320/f/4/pierre_de_fal_by_nahp75-d4fwgem.jpg" style="max-width:100%">

I was thinking if to use this style for the game CGs... it would be different from the game main coloring style, but would look cool, a bit like The Witcher or other RPGs. Of course would be much more expensive so I'm still thinking about it :mrgreen:

(note that I'm talking only about the COLORING style, not the style of the lineart or anatomy or anything).
Ageha1304
Wow, amazing coloring! The artist of this must be very talented, I would love to see his/her color art for games! :D
Sylrissa
Wow that looks incredible, the new colorist is very talented indeed, might be more expensive, but if you can I'd hold on to this one!
jack1974
Is the same guy that colored the Seasons Of The Wolf characters, but he showed me this other image as different style, so I started thinking how to use it, for sure not for the sprites since would look out of place, but for the CGs maybe yes.
P_Tigras
I like it.
Sylrissa
Is the same guy that colored the Seasons Of The Wolf characters, but he showed me this other image as different style, so I started thinking how to use it, for sure not for the sprites since would look out of place, but for the CGs maybe yes.


I like the idea for using it for the CG's, should try it.
Lonestar51
Now this is nice! Looks like a lot of effort, but it's just ... WOW!
MarSel
I agree a CG like that wonder look amazing!