jack1974
Dec 27, 2015
I think on the next update will also add the game theme song (which rules by the way) since the video trailer is almost done, since the last bugfixes were minor stuff, I want to add the game to the list on my site (what I call "soft release") and then maybe officially release it even mid-January.
The only thing that needs to be finished is the deck screen, hopefully artist will send it to me next week

Franka
Dec 27, 2015
May I suggest that Vause Psionicist instead mind controls a unit?
Vause Psionicist: Breach. On Summon: Move a random common unit with "Organic" from the enemy unit row to yours.
If you prefer to keep it as is: Breach. On Summon: Put a copy of a random common enemy unit with "Organic" into owner's unit row.
jack1974
Dec 27, 2015
I thought about that but then would be too powerful. Besides I think I'll add a card like that in the DLC (a Vause psionicist variant)

OK will change texts then!
Franka
Dec 27, 2015
Well, in either case, it's easy to work around: Just don't put common cards in the deck for that one mission.
Did you put new cards into the 3* decks, do you remember? Most of the ones I faced were Assault decks, and I didn't see all the cards.
jack1974
Dec 27, 2015
What you mean by new ?
I only added some rarer cards for each race (from those seen in the later plot missions), but in general I tweaked more the resources/speed at which the computer can play them.
Edit: also I thought more, I'll change the vause to clone also uncommon organic, since it is supposed to be a tough card

Franka
Dec 27, 2015
I mean cards that aren't seen anywhere else in the game, so I hadn't updated the game text. If it's just cards that we also see in the later missions, then no problem.
Remember that the only mission with Vause is Mira side mission, where we can only use a 10 card deck, so you can't make it too strong.
jack1974
Dec 27, 2015
I mean cards that aren't seen anywhere else in the game, so I hadn't updated the game text. If it's just cards that we also see in the later missions, then no problem.
Ah no, I've not added any new cards beside those you've already checked.
Remember that the only mission with Vause is Mira side mission, where we can only use a 10 card deck, so you can't make it too strong.
Yes but since there are no restrictions, you could build a card only with Robotic units, so that ability still wouldn't work

besides is a side mission, and a few of them can also be very hard, since don't stop the main plot from going.
jack1974
Dec 27, 2015
Haha I forgot about a problem, if you have no organic it will "clone" a random unit

So yeah I need to change it into charming and not cloning. Will clone only a common Organic target though, not stronger.
Franka
Dec 27, 2015
Remember that the only mission with Vause is Mira side mission, where we can only use a 10 card deck, so you can't make it too strong.
Yes but since there are no restrictions, you could build a card only with Robotic units, so that ability still wouldn't work
besides is a side mission, and a few of them can also be very hard, since don't stop the main plot from going.
But you should also note that the player has 0 Credits at the beginning of the mission, which limits what cards you can actually play. If we also have to use only Robotics, we're running out of cards that can be played.

I trust it can still be cleared but you might want to test it, no matter what you end up with.
jack1974
Dec 27, 2015
Yes I just tested, I could honestly beat it quite easily

Franka
Dec 27, 2015
The I'm worried for nothing.

jack1974
Dec 31, 2015
I decided to upload the 0.9.7 right now with the new deck screen (GUI change only, same functions) and the official theme song. The only thing missing are a few "card voices" now

Troyen
Dec 31, 2015
It has all the typo fixes too, right?
Ixionos
Dec 31, 2015
Loving the soundtrack. Even better than Roommates and that's saying something.
jack1974
Dec 31, 2015
It has all the typo fixes too, right?
Ah no I forgot to check that! I'll do it tomorrow. Not a big deal since I'll need to to another update when the card voices arrive
Loving the soundtrack. Even better than Roommates and that's saying something.
Thanks! I think this is the best song of all my games too

Alex81
Jan 08, 2016
It's been rather quiet, in terms of testing. Guessing work happens here still, but still makes me curious as to how testing / fixing is progressing
jack1974
Jan 08, 2016
I'm waiting for some card voices and then will do the "soft release" on my site. But I really think the game is in a very good state. I mean, there will still be fixes. I did fixes for Loren or SOTW for the year after the release

but for sure the game is done.
And if we talk about the VN Mode only, then that's 100% done

Troyen
Jan 08, 2016
It's been rather quiet, in terms of testing. Guessing work happens here still, but still makes me curious as to how testing / fixing is progressing
I was waiting for the known typos to be fixed before I do my typo pass. That way I wouldn't need to constantly see what was reported and can look at the replacements.
Franka
Jan 08, 2016
I'm thinking I'll do one last pass when everything's in, but until then I'm taking a break from testing and getting some other, inferior, games played.

There're probably still some bugs to find, but on my last game there weren't many.
It would be great if somebody romanced all the guys though, I haven't done that, so typos and possibly bugs might be lurking there.
Miakoda
Jan 08, 2016
I've currently fixed all the reported typos, though I don't know whether they were implemented in the latest build. It certainly makes sense to just have one last pass do it (and I highly appreciate it. Thank you everyone!)