Harbinger1975
Feb 10, 2018
Ok, here is the error message I get:
[code]
I'm sorry, but an uncaught exception occurred.
While running game code:
Exception: Required parameter req has no value.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/gameflow.rpyc", line 675, in script call
�2*\DUHȰUxI�"��/l�B�tl
File "full/plot/castle.rpyc", line 10, in script call
File "game/script.rpyc", line 2592, in script
File "F:\Cursed Lands\renpy\ast.py", line 794, in execute
values = apply_arguments(self.parameters, renpy.store._args, renpy.store._kwargs)
File "F:\Cursed Lands\renpy\ast.py", line 152, in apply_arguments
return parameters.apply(args, kwargs, ignore_errors)
File "F:\Cursed Lands\renpy\ast.py", line 120, in apply
raise Exception("Required parameter %s has no value." % name)
Exception: Required parameter req has no value.
Windows-8-6.2.9200
Ren'Py 6.99.14.1.3218
0.8.3
Sat Feb 10 22:39:02 2018
[/code]
Harbinger1975
Feb 10, 2018
Sorry, jack if it isn't in a script you can use.
jack1974
Feb 11, 2018
Can you send me the save? It seems the problem is the protagonist's name

maybe you used some special character or something?
edit: Ahh wait you're using a "very old" version, from the log it says is 0.8.3, the latest one as you can see from the thread title is 0.8.8

I think if you upgrade and reload an older save it should work fine

myoksy
Feb 11, 2018
Hersilia - when not using the vial HP and SP of the active chars are recovered?
And the only difference between normal and hard is the length of the combats. i.e. imo hard is more boring : )
jack1974
Feb 11, 2018
I added the recover between each round because I thought was too hard. But I can always remove it if it's still too easy. But I was about to update the game, since this morning I noticed that the Speed stat isn't updated properly for enemies as they level up, so the fights are automatically all easier (the enemy Speed value is much lower than it should be!).
jack1974
Feb 11, 2018
After trying with the RIGHT speed values, I think I'm going to keep the party regen. Without that (and without using the "vial trick") that battle would be impossible even in Normal level IMHO!

grey_duck
Feb 12, 2018
So I started a character in VN mode, got to the Citadel, saw that I could battle in the arena, chose that option, picked my number of opponents, and crashed the game. Probably want to make sure the arena battle option is turned off in VN mode (set battles completed to 3?)
jack1974
Feb 12, 2018
Ah yes, I didn't try the VN mode at all. Better disable the Arena fights completely in that mode

thanks
grey_duck
Feb 12, 2018
Another interesting glitch: after creating my VN mode character, all of my other characters changed skin color to match. Made a new character in easy mode and everything went back to normal. Played the VN character again, and everybody's skin color changed. Not sure if it's something to do with the VN mode or the fact that the VN character has dark skin. Let me know if you need some save files.
jack1974
Feb 12, 2018
You mean that if you changed skin color in a NEW game in VN Mode, and then loaded an existing save in easy mode, the skin color was changed there too? The variable I use to store that shouldn't be affected like that, weird

grey_duck
Feb 12, 2018
Yeah. I created a dark skinned dwarf in VN mode, and my pale skinned half-elf (normal) and elf (hard) both turned dark-skinned. Then I made a pale skinned human in easy mode, and everyone was back to normal. Then I played the VN character and everyone was dark-skinned again. So it's changing skin tones across saves/games.
jack1974
Feb 12, 2018
Well, this looks like a Ren'Py bug. I'll inform the coder about it, thanks

edit: actually no wasn't a bug in my code

BTW wasn't only in VN mode, but in any mode. And not just the skin color (though probably that was the most noticeable effect), but all the values would replace the ones in the save.
This also explains a weird bug we had last month I think, when an user noticed the portrait being all corrupted (unaligned mouth/eyes/hair etc). So finally the mystery is solved! Thanks
grey_duck
Feb 12, 2018
Actually, I was the one with the corrupted portraits, and I was noticing that was back. So, yay! Solution eventually maybe coming!
jack1974
Feb 12, 2018
Yes on next update will work (but only starting a new game).
grey_duck
Feb 14, 2018
Stuck on day 10 in my current game. When I choose "End Day" the tips & tricks box pops up telling me to go to the Tomb of Urd. At the Orcish Wastes, my only option is to trade with the Dunemarchers.
jack1974
Feb 14, 2018
Another user reported that but didn't send me the savegame, can you send it? also, did you start this game with 0.8.8? in older version this bug was still present but shouldn't be in the latest one.
I think I can edit that event so that triggers only when you can actually explore the desert, I was a bit lazy with it

but if you have the save I can test if my idea works. Thanks
grey_duck
Feb 14, 2018
I sent you the save game anyway. I have no idea which version I started it in, to be honest. 0.8.6 maybe? There was that stretch where the updates were coming super fast, and I lost track.
jack1974
Feb 14, 2018
In any case it didn't matter, was something different, you ALREADY had done the orcish wastes quest

so I added a check that if Nuala is already in your team, not bother to display that message. I tried with your save and was able to continue

I forgot to update the version number so you'll still see 0.8.9 but the game is updated also with yesterday's bugs (related to the portraits)
Mettii
Feb 19, 2018
This might be more of a Mac issue rather than an issue with the file, but it keeps on closing immediately upon launch. It never happens when I open older game apps from the folder, so I'm wondering what it could be. Is anyone else having problems with this? Autumn seems so far away and I really want to play this!

jack1974
Feb 20, 2018
Yes unfortunately that seems a Mac issue. What MacOS version are you using? If it's very old that might be the problem
