ill_intent
Jan 20, 2014
Yes, I prefer to be honest rather than giving people false hope. Considering we want also to use Planet Stronghold 2 new RPG system in Loren 2, and that one isn't finished yet, there aren't many chances that the game will be out this year 
(Sorry, if this has been asked before....)
So, does that mean the combat system will be more like Planet Stronghold, visually? Or is it going to be kept with the simplified grid of faces used in Loren1? I'm curious as the monster artwork you've been showing so far looks really good. It would be a shame if you only see it during those few times they would come up in story dialogue.
As for they release delay, it comes out when it comes out. I'd rather wait and it be good then see something rushed and end up "meh".
jack1974
Jan 20, 2014
I am not sure yet but I wouldn't use the portrait system, at least something like Seasons Of The Wolf. Check this thread for some example screenshots:
http://winterwolves.net/viewtopic.php?f=40&t=3052
My ideal system would be an isometric view with a full battlefield where characters can move (like Final Fantasy Tactics) but I think there's still some time before I can deliver a game with that system

megaman12321
Jan 20, 2014
I am not sure yet but I wouldn't use the portrait system, at least something like Seasons Of The Wolf. Check this thread for some example screenshots: http://winterwolves.net/viewtopic.php?f=40&t=3052
My ideal system would be an isometric view with a full battlefield where characters can move (like Final Fantasy Tactics) but I think there's still some time before I can deliver a game with that system 
You would need one hell of a good sprite artist for that
Sylrissa
Jan 20, 2014
That would be amazing to have as the battle system for your RPGs, really hope you can realize your ideal plan some day!
jack1974
Jan 20, 2014
I hope too, even if I'd need a good artist and a good coder, AND a lot of time

Sylrissa
Jan 20, 2014
I hope too, even if I'd need a good artist and a good coder, AND a lot of time 
No doubt, but I think it would be very much worth it
megaman12321
Jan 20, 2014
Sudden thought popped in my head, but I have to ask, does save data count? I didn't read the whole thing to see if this was addressed but sure Fost counts as the canonical ending (And no one important dies), but do any of your old romance options remember your previous adventure? For example (I'm going by the Loren 2 Romance chart where Loren romance is expansion), lets say Loren and Saren were together in 1, but then Saren goes with Myrth in 2. Would something happen to address that? Like if you watched the whole fight between them where you choose one or the other, that could affect their reasoning as to why you choose the other.
I know this would involve more coding and writing, but it was a random thought. Granted, I would love to see it, but would seem hard to implement.
jack1974
Jan 20, 2014
In the beginning you choose what happened in the first game, using savegames was a bad idea since people might have lost them anyway. Besides with choices you can experiment and see different scenarios without the need to have 50 different savegames

megaman12321
Jan 20, 2014
In the beginning you choose what happened in the first game, using savegames was a bad idea since people might have lost them anyway. Besides with choices you can experiment and see different scenarios without the need to have 50 different savegames 
So it's like Dragon Age 2 where you can choose something pre-determined, except with individual choices instead of a save. Okay, that's good. I would have been said if no one remembered any of the events we went through.
Another odd thought. If we do pick what events happened from the first game, can we have, say Saren as the main in the first, then play as Elenor? Kind of curious what a new perspective could look like.
ill_intent
Jan 20, 2014
So if the choices can be...er, re-chosen at the start of 2, that means the deaths as well. Won't that cause a rather large amount of work having to re-write entire alternate versions of the story if someone killed of the woman who's name is kinda on the game series? Especially considering the odds of how many or few people actually chose that route....(more so after the dlc options)
Don't get me wrong, that would be amazing....but I would rather you guys/gals don't go insane with work just for one feature.
Miakoda
Jan 20, 2014
So if the choices can be...er, re-chosen at the start of 2, that means the deaths as well. Won't that cause a rather large amount of work having to re-write entire alternate versions of the story if someone killed of the woman who's name is kinda on the game series? Especially considering the odds of how many or few people actually chose that route....(more so after the dlc options)
Don't get me wrong, that would be amazing....but I would rather you guys/gals don't go insane with work just for one feature.
While you will get some choices, there are others that will be the 'default' version. In this case, it will be assumed Loren and Karen survived, and more than likely it was Sauzer who absorbed the essence of the Deathknight (from events in the DLC). Otherwise, as you said, it would require a ton of writing.
The choices you make will include who you play as (Elenor or Saren), who, if anyone you romanced, whether Loren picked the Hawk Blade or the Ember Blade, etc.
jack1974
Jan 20, 2014
You can choose your previous romance and few other things, but of course both Karen/Loren survived

And only the beginning will change and some phrases through the game, otherwise it would be total madness to make different versions for every possible scenario!

megaman12321
Jan 20, 2014
So if the choices can be...er, re-chosen at the start of 2, that means the deaths as well. Won't that cause a rather large amount of work having to re-write entire alternate versions of the story if someone killed of the woman who's name is kinda on the game series? Especially considering the odds of how many or few people actually chose that route....(more so after the dlc options)
Don't get me wrong, that would be amazing....but I would rather you guys/gals don't go insane with work just for one feature.
While you will get some choices, there are others that will be the 'default' version. In this case, it will be assumed Loren and Karen survived, and more than likely it was Sauzer who absorbed the essence of the Deathknight (from events in the DLC). Otherwise, as you said, it would require a ton of writing.
The choices you make will include who you play as (Elenor or Saren), who, if anyone you romanced, whether Loren picked the Hawk Blade or the Ember Blade, etc.
I don't remember Sauzer getting any essence. Or Loren getting the Ember Blade. Then again I've only played Loren 1 once
ill_intent
Jan 20, 2014
If you played the regular game then you know about having to choose a "sacrifice". If you've played the dlc add-on, there are 2 new choices you can get for the ending ("can" get, but not forced to). One of those involves Sauzer getting a "spiritual enhancement".
If you have the dlc, you'll be able to get that ending too if you decide to go through again. ^^
ValHallen
Jan 20, 2014
So if the choices can be...er, re-chosen at the start of 2, that means the deaths as well. Won't that cause a rather large amount of work having to re-write entire alternate versions of the story if someone killed of the woman who's name is kinda on the game series? Especially considering the odds of how many or few people actually chose that route....(more so after the dlc options)
Don't get me wrong, that would be amazing....but I would rather you guys/gals don't go insane with work just for one feature.
While you will get some choices, there are others that will be the 'default' version. In this case, it will be assumed Loren and Karen survived, and more than likely it was Sauzer who absorbed the essence of the Deathknight (from events in the DLC). Otherwise, as you said, it would require a ton of writing.
The choices you make will include who you play as (Elenor or Saren), who, if anyone you romanced, whether Loren picked the Hawk Blade or the Ember Blade, etc.
I don't remember Sauzer getting any essence. Or Loren getting the Ember Blade. Then again I've only played Loren 1 once
I think you did the elf path, in this path she gets the hawke blade and in the human path she gets the ember blade
megaman12321
Jan 20, 2014
If you played the regular game then you know about having to choose a "sacrifice". If you've played the dlc add-on, there are 2 new choices you can get for the ending ("can" get, but not forced to). One of those involves Sauzer getting a "spiritual enhancement".
If you have the dlc, you'll be able to get that ending too if you decide to go through again. ^^
Oh, I just had Zeal take it from me. I think that was a forced option.
Asonder
Jan 21, 2014
I imagine this ship has sailed, at least for the first half of the game, but...
I really like what you're doing with Roommates, where if you choose one PC, the other still appears in the game as a possible love interest. So like, if you choose Saren then Elenor will also be a character. I think it would be really cool if you could implement that in some way in the Loren sequel(s). You wouldn't necessarily have to make them romanceable, as I think it might be too difficult to do at this point in production (I'm no expert though), but I like both PCs and think it would be interesting to see them interact, even if it's in a small way. It's plausible that they perhaps existed alongside each other as two different slaves in the first game, one just happened to be chosen to travel alongside Loren while the other didn't. I just think it would be cool to have them bond over life experiences or something

jack1974
Jan 22, 2014
Yes we're considering that thing indeed, that both Elenor/Saren existed in the first game and one accompanied Loren while the other remained at the Citadel. Need to brainstorm more to see possible headaches later in the story though so is not official yet

Madance
Jan 22, 2014
My two cents, I think such thing would be troublesome, for the sole reason that it would make an stabilished personality or behavior to each one of them "canon", like, Saren has a friendly personality or they are both straigth or hate/love the amazons or lived with dwarfs and what not. That would defeat the purpose of any choice attributed to him/her, since they won't matter, since their personality tastes and story was defined, not to mention, they sort of are the "same" person, the only diferrence is the romance and a few details, like, human or elf. There is no difference, therefore they, at least from my perspective cannot exist in the same world without stabilishing a permanent canon personality and working way too much in a back story. Loren 2 already have way too much romance(can't even believe I'm saying this) and adding two more romances just so they might be in the same world is quite too much work for pratically nothing. More money would be needed to pay the artist for two more romance scenes, more time would be wasted in them, the writers would have more trouble working yet another character and the list goes on. And at that pace, if it weren't enought, the game would only be released around 2020. "But what if he/she was just an recurring character, with a mention, a small scene and so? No problem, right?" Actually, some problems remain, like canon personality, canon class, useless story or time wasted trying into fit the character that would only exist "for the sake of it".
I hope I'm not sound terrible right now. I just think this is a really bad idea. For many reasons and could really be more trouble than its worth.
jack1974
Jan 22, 2014
No I don't mean that the other one would be available as romance, only present in the story/world. That he/she existed and still exists and shows up, but not as romanceable character by the other one.