renke_
May 10, 2014
Some time ago I reported about the "imaginary friends" bug (though Vaelis is at the begin of chapter 3 not a party member he's visible in the inventory/skill/etc screen) - not sure if this one was fixed, but a similar display issue happens in the shops.
jack1974
May 10, 2014
What you mean, you go in shop when Vaelis is not in party and you still see him?
fabulaparva
May 10, 2014
http://oi61.tinypic.com/2r57tj7.jpg If this is the imaginary friends-bug, I've seen it, too.
I just noticed that if the hunter throws an ice flask to an enemy, who's already bleeding, it gives 10 turns of frozen condition instead of 5.
jack1974
May 10, 2014
Ah OK, is because I don't reset the last active character in the party, will do a check if he is still in party when that screen loads

The ice flash thing instead is a bug, it sums the two effects but it shouldn't

fabulaparva
May 10, 2014
Does that also happen with the bombs? I threw a heavy bomb on to someone in the frontrow, and it showed damage 75 x 2. Unfortunately, I can't remember what conditions were on the enemy at the time. :$
EDIT: I found a savefile. I managed to inflict shattered-condition on the Big Bad Spider and threw the heavy bomb on it, hitting 75 twice.
renke_
May 10, 2014
Yes, I think the game remembers the last active character. After he left the gang I visited the shops and he was the
http://datamining-fuer-anfaenger.de/foo/where_is_waldo_ah_vaelis.png. I could sell his stuff, though. Useful for NPCs that left for good...
----
blargh, I had to fight the goblins again to make this sceenshot and didn't realized someone answered already

jack1974
May 11, 2014
Fixed this issue already

As for the bomb doing double damage, is because the Hunter was dual wielding

I tried to remove a weapon and indeed hit only once (as it should be!). This is another issue I'll need to fix obviously

renke_
May 11, 2014
Probably a stupid question, but does the party lose the equipment and gold in chapter 2 (as they are enslaved and all)?
yayswords
May 11, 2014
Think we could get the kodiak cave location discovered without having to kill the bear?

yayswords
May 11, 2014
The exit button doesn't do anything in the shop help guide. At least not when I pressed it at the tents.
jack1974
May 11, 2014
Was like that before, but then you could move and come back, and get again the new location

I can fix this, but I prefer to go on with coding Act2, since doesn't seem an essential change.
Will check the exit button in shop, I think I know why isn't working!
yayswords
May 11, 2014
Yes well I probably only bothered reporting that because it annoyed me in a moment of desperate need for easy xp
Quite inconsequential bug: If you change stances on Vaelis, you keep the old stance's duration and add 7 to it instead of getting a fresh 7 duration stance.
jack1974
May 11, 2014
Yes this bug will be fixed on next update too

is related to the bleeding increase bug in practice.
jack1974
May 11, 2014
Another update with tons of bugfixes. Didn't change the gameplay/difficulty, though is possible that now plays different (also now Vaelis Leap Attack does damage). Was not possible to do an instant-kill but now is definitely NOT useless as before!
yayswords
May 11, 2014
I have finally beaten 0.8.6 nightmare mode, no quest left uncompleted. Ranger/Hunter. It can be done woohoo.
Yeah sure release a new version as soon as I beat the previous HUH!
jack1974
May 11, 2014
Haha but you DON'T need to beat it again

anyway if you made it before, you should do it even now since should be slightly easier picking the right skills.
yayswords
May 11, 2014
You can't fool me. The sooner I beat a version the sooner you release a new one.
Everyone who wants an earlier release of the finished game may begin donating money, caffeine infusions and Myrth cosplay attempts.
renke_
May 11, 2014
hey, you enabbled preordering - so 1.0-release will be within the next 12 months?

renke_
May 11, 2014
I believe we have a regression: For my twins I chose SPRegen and HPRegen as traits. My char is Shea, and Althea got both regeneration bonus.