Bionic Heart 2 - version 1.0

A dark sci-fi visual novel: http://winterwolves.com/bionicheart.htm
Post Reply
User avatar
jack1974
Pack leader
Posts: 13712
Joined: Thu Jun 16, 2005 4:43 pm

Re: Bionic Heart 2 - version 1.0

Post by jack1974 » Fri Aug 01, 2014 8:13 pm

Damn it was Greenlit today :lol:
Well, with that one I'll take it easy and if needed cut down significantly the number of endings. Considering VN sales on Steam (at least, mine!) are so low, not worth spending too much time on it :)

User avatar
Franka
Elder Druid
Posts: 1085
Joined: Fri Nov 30, 2012 3:07 pm

Re: Bionic Heart 2 - version 1.0

Post by Franka » Sat Aug 02, 2014 10:00 am

In a perfect world, you would only take out the stuff that we know is broken. On the other hand, experience shows that doing that without breaking something new could be hard.

User avatar
jack1974
Pack leader
Posts: 13712
Joined: Thu Jun 16, 2005 4:43 pm

Re: Bionic Heart 2 - version 1.0

Post by jack1974 » Sat Aug 02, 2014 10:30 am

Well at first I can just try simply removing from the ending gallery those two endings that you never managed to reach, and disable the "no parallel plots" menu choice. If everything else works fine enough, good :)

User avatar
Franka
Elder Druid
Posts: 1085
Joined: Fri Nov 30, 2012 3:07 pm

Re: Bionic Heart 2 - version 1.0

Post by Franka » Tue Sep 23, 2014 9:20 am

I see the game on Steam, what did you end up doing? (Still waiting for the key to get here, so I can't check in game.)

User avatar
jack1974
Pack leader
Posts: 13712
Joined: Thu Jun 16, 2005 4:43 pm

Re: Bionic Heart 2 - version 1.0

Post by jack1974 » Tue Sep 23, 2014 10:23 am

I removed those two endings and disable the "no parallel plots" choice :) though considering the super-shit sales (might be the new layout, I had a sudden drop of revenues for all games), probably wasn't even worth the time to put that game on Steam lol

User avatar
Franka
Elder Druid
Posts: 1085
Joined: Fri Nov 30, 2012 3:07 pm

Re: Bionic Heart 2 - version 1.0

Post by Franka » Tue Sep 23, 2014 7:40 pm

Aww, no cards for this? Well, the achievements work.

User avatar
jack1974
Pack leader
Posts: 13712
Joined: Thu Jun 16, 2005 4:43 pm

Re: Bionic Heart 2 - version 1.0

Post by jack1974 » Tue Sep 23, 2014 9:22 pm

Yes there are the cards, I forgot to activate them, now they should drop!

User avatar
abnaxus
Woods ranger
Posts: 105
Joined: Wed Apr 11, 2012 6:55 pm

Re: Bionic Heart 2 - version 1.0

Post by abnaxus » Mon Mar 07, 2016 2:42 am

I played it a while back and thought the writing, art and music were both much better than the first game.

Still on the whole I enjoyed the first game more, it was pretty light hearted and with clear choices and endings.

In BH2 I found it hard to unlock new endings, it seemed to hinge pretty much on minutiae.

Post Reply