Art thread

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jack1974
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Art thread

Post by jack1974 » Tue Jun 06, 2017 10:47 am

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Can I romance the new enemy zombies!?! :o :mrgreen:
Going to do a separate art thread so I keep the development one more clean (I'm probably going to spam more faces as I make progress with the character creator system).

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jack1974
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Re: Art thread

Post by jack1974 » Tue Jun 06, 2017 10:59 am

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lol first attempt at generating a random head after I put all the female human data and I got this. NOT BAD 8)

Katicflis
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Re: Art thread

Post by Katicflis » Tue Jun 06, 2017 2:17 pm

I'd bang her!
Nice work. Cant wait to buy this one. <3

Madance
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Re: Art thread

Post by Madance » Tue Jun 06, 2017 7:33 pm

Those ladies are looking so hot xD I'm going to romance myself if keeps like that!
And those zombies are neat! Somehow, they gave me a Left4Dead feeling...

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jack1974
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Re: Art thread

Post by jack1974 » Tue Jun 06, 2017 7:38 pm

Heh I should include the option "romance yourself" indeed :lol:
Zombies are cool indeed, it's same artist who did QoT enemies, but I asked him to do a more detailed lineart (those were a bit basic).

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jack1974
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Re: Art thread

Post by jack1974 » Wed Jun 07, 2017 8:32 am

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A random female half-elf. Notice the pointed ears, similar to the elves but not as long as theirs :)

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jack1974
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Re: Art thread

Post by jack1974 » Wed Jun 07, 2017 8:37 pm

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Got first male, an half-elf too. Artist is going to do the dwarves as last, because are harder to draw (they have beard too). Will be cool :mrgreen:

Rebly82
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Re: Art thread

Post by Rebly82 » Thu Jun 08, 2017 9:28 pm

Nice art! The character creator is shaping up to be looking quite lovely. :)

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jack1974
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Re: Art thread

Post by jack1974 » Thu Jun 08, 2017 9:54 pm

Yes and since it's drawn at higher res, I'm going to use it also in the character screen like this:
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originally I only wanted to display it big during creation and then much smaller in the battle screen. But would be a pity I think :mrgreen:

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jack1974
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Re: Art thread

Post by jack1974 » Fri Jun 09, 2017 10:59 am

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you get a new talent based on your answers to Apolimesho "psychological test" at beginning of the game :)
Now I have to code the main game screen and passing of days (there will be about 100 days before the final events of this game, but I might tweak that number).
I know several people here don't like passing time (I got some complaints also for SOTW), but for plot reasons there must be it in this game. There will still be plenty of time to do everything though, and only those playing in Hard/Nightmare levels will need to be very careful with time.

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