About this game

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jack1974
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Re: About this game

Post by jack1974 » Fri Apr 21, 2017 9:01 am

Chatting with the writer who helped me also with some design, we're going to add an interesting feature to this game. Since for plot reasons the enemies are less varied than the other RPGs (mostly undead!) we're going to have "enemy personalities", which will influence:
- their stats
- their behavior in combat
- the impact of the talents when you talk to them in battle

I will probably make a blog post later this year to illustrate this better, but I think is a cool idea :) Initially we wanted to use this system for the boss fights only, but then today we thought was cool to use also for the "normal fights". Quoting my writer's email:
However, I think that this could be worked in for common enemies as well, by having each common enemy spawn with a random modifier attached to it. So, for example, in an encounter with 3 skeletons, the game might spawn 3 enemies: "Daring Skeleton," "Cautious Skeleton," and "Patient Skeleton." That modifier would be presented to the player, and determine both which negotiation abilities would be effective against it, and it could also affect the behavior of that enemy in battle. I also like this idea because it can increase the variety of enemy encounters, especially if a "Patient Skeleton" actually behaves differently from a "Daring Skeleton."

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jack1974
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Re: About this game

Post by jack1974 » Fri Apr 28, 2017 6:48 am

Made a blog post today, explaining a bit more about the game and gameplay: http://www.winterwolves.net/blog/2017/0 ... ds-update/

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jack1974
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Re: About this game

Post by jack1974 » Sun May 21, 2017 7:52 pm

Image
Lol obviously the random vampires NPCs looks like will be super hot :mrgreen:
I need to add a new talk option in game. The main character can use the Talent "Annoying Suitor" and ask the vampires "CAN I ROMANCE YOU?".
Effect: vampire NPC flees from battle :o :lol:

Madance
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Re: About this game

Post by Madance » Mon May 22, 2017 1:59 pm

Vampire is confused. XD Madance is happy XD

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Pace675
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Re: About this game

Post by Pace675 » Mon May 22, 2017 10:32 pm

jack1974 wrote:
Sun May 21, 2017 7:52 pm
Image
Lol obviously the random vampires NPCs looks like will be super hot :mrgreen:
I need to add a new talk option in game. The main character can use the Talent "Annoying Suitor" and ask the vampires "CAN I ROMANCE YOU?".
Effect: vampire NPC flees from battle :o :lol:
About time you added this to one of your games! Can I pre-order now?

Just think Jack it would an industry first to be able to romance normally hostile NPCs..... :shock:

Oh WAT! Never mind that is called being married XD. :o :lol:

I kid I kid! Put those tomato---*splat*

Madance
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Re: About this game

Post by Madance » Tue May 23, 2017 12:00 am

XD MWAAAAHAHAHAH

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jack1974
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Re: About this game

Post by jack1974 » Tue May 23, 2017 7:31 am

Pace, you're right, the talent's name should be "Marriage Proposal".
Which triggers a big carnage and everyone dies terribly :mrgreen:

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jack1974
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Re: About this game

Post by jack1974 » Tue May 23, 2017 8:06 am

Image
You've been invited to a dinner at N'Mar Castle. In case wasn't obvious, YOU are the dinner! :o :mrgreen: :twisted:

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Franka
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Re: About this game

Post by Franka » Tue May 23, 2017 1:23 pm

It's probably not polite to laugh at vampire teeth, but that looks seriously dopey. Vampire buck teeth? Wait, don't eat meeee....

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jack1974
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Re: About this game

Post by jack1974 » Tue May 23, 2017 4:54 pm

That's their smiling expression :mrgreen:

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