development thread
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: development thread
Yes another user on twitter suggested "Fight To The Death". I think works, even if it's not completely exact, because some battles can't end in a draw but aren't necessarily until one of the two sides is dead But this just minor nitpicking, the message is that the player can't use certain social skills that can lead to a draw because enemies will be immune in that fight
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: development thread
Actually that's good, I forgot that there are 3 cases:
- Fight to death: you either win or lose battle, and if you lose=game over
- No Surrender: enemies won't surrender, however if you lose the battle is not game over (in some scenarios you can be captured, etc)
- Regular Fight: all rules apply. You can win or lose, and enemies can retreat from battle or the battle can draw through social talents
- Fight to death: you either win or lose battle, and if you lose=game over
- No Surrender: enemies won't surrender, however if you lose the battle is not game over (in some scenarios you can be captured, etc)
- Regular Fight: all rules apply. You can win or lose, and enemies can retreat from battle or the battle can draw through social talents
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: development thread
having finished the dwarves recruitment path, I started the elves one. Will probably take me 2-3 days. I think I should be done with all the recruitment paths by end of month though. That would probably be where I'll end the game demo, so I could maybe do an alpha/beta build to get some feedback
-
- Elder Druid
- Posts: 957
- Joined: Fri May 06, 2011 2:23 am
Re: development thread
Nitpick: if you have two "the thing"s it's not really "the" thing.
Also, The Thing looks awful sad.
Also, The Thing looks awful sad.
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: development thread
Haha maybe I'll change the name. "The Thing" is sad because it thoughts to be unique, then saw another next to it!
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: development thread
Caught red-handed by Kusho
Today I also changed how the party works during this first stage. In practice before the first full moon, there are the various recruitment quest storylines. Player must do those quests on his/her own. After you recruit a new character, he/she will stay in a specific location unless you need him/her for a mission. So to do the camp talk, you need to visit that location.
This was fine, however for example for the Arena training battles, I was allowing only the characters in that specific place. But Grandtree doesn't have an arena for example. So it means that you couldn't train with Kusho? and you could shop with Kusho only in Grandtree? That was a bad idea.
So now, whenever you do the arena fight or browse shop, all the recruited members will show up. If you start / resume a recruitment quest instead, you'll do it on your own as expected. Maybe a bit less "realistic", but much more fun to play this way
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: development thread
Nagas recruitment storyline started. Haha, it's silly but I like that they SSSPEAK THISS WAY
- BobTheMob
- Druid
- Posts: 464
- Joined: Sat Mar 12, 2016 10:37 pm
Re: development thread
How long into the game before we can recruit or at last meet the Nagas?
They seem like quite the interesting characters, esp. Sylrissa, wid (PHILLY-Speak) that distorted-lookin smirk!
Also, what's the...gem? on the male's head?
They seem like quite the interesting characters, esp. Sylrissa, wid (PHILLY-Speak) that distorted-lookin smirk!
Also, what's the...gem? on the male's head?
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: development thread
Since the recruitment quests are all independent, you can pick that one first so encounter them after day 3-4
As for the gem that's how the artist made it. Maybe I'll talk with writer about it. The naga recruitment is written (all the recruitment quests are) but their loyalty/relationship scenes aren't done yet.
As for the gem that's how the artist made it. Maybe I'll talk with writer about it. The naga recruitment is written (all the recruitment quests are) but their loyalty/relationship scenes aren't done yet.
-
- Young scout
- Posts: 50
- Joined: Sat Jan 07, 2017 1:06 am
Re: development thread
Are they brother and sister or just friends? It would be cool to have a jealosy scene if they are siblings since they are both bi