added all the chibis and also another tab on the right to display the romance relationships. So far I tested and tweaked all the main plot scenes, but I currently have a random mechanic (3 possible outcomes for each activity).
I'm thinking to change it to some fixed mechanic instead, like:
- three activities of one kind in a week = +1 bonus on the related stat. If are 6, +2 bonus
- four different activities in a week = +1 reputation (you normally earn reputation with main plot choices, or randomly)
this way there could be some strategy at work, since you must either win all the skill checks in the main plot to get 80 reputation and unlock the special ending, or reach 80 by other means.
I think will use that system, since the current random one could be criticized