Steam testing

A VN/CCG hybrid game currently in development
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jack1974
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Re: Steam testing

Post by jack1974 » Thu Mar 10, 2016 9:59 pm

Or maybe no more cards games! I hope not, but...

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Franka
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Re: Steam testing

Post by Franka » Fri Mar 11, 2016 8:32 am

Wow, I hadn't imagined that it would get so little interest...

I can't believe there aren't more people like me around, who think this is the best game you ever made.

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jack1974
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Re: Steam testing

Post by jack1974 » Fri Mar 11, 2016 8:38 am

Hahaha :lol:
Yes I must admit that I was surprised too! I never thought it would have been a topseller, but to have it do so badly...(especially on Steam, direct in the end is OK everything considered). Uhm, it's a bit hard to explain or find the reason. Anyway I have been told privately by a few people that they think is my best game, and several that they think it's a good game. As for Steam I think the price could be a problem perhaps. Probably it's not wise to mix two genres and have a higher price. If I just did the card battle with ZERO story, I could have sold it for $9.99 (since expenses would have been much lower). So either you must make a game for Steam, or not. This is a long topic that could be worth a blog post...

Anyway: if even Undead Lily will underperform, I will stop making card games completely for sure (it would be foolish for me to keep going!).

Madance
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Re: Steam testing

Post by Madance » Tue Apr 18, 2017 4:25 pm

[quote="Franka"]Wow, I hadn't imagined that it would get so little interest...

I can't believe there aren't more people like me around, who think this is the best game you ever made.

I agree. It's the best Winter Wolves game ever made. The story is specially well done and by far, my favorite quality of the game(Although I REALLY was enchanted with the art style. I'M STILL IN LOVE WITH IT! :oops: ), which was pretty impressive to me, since I wasn't a fan of the first Planet Stronghold(I really abhor the original art style, no offense intended, but I really think in a scy-fy setting, even when using an anime art style, it should be dark and misteryous. I blame the first Starcraft for putting this in my head :lol:).

I hope this change over time. We all have to remember that dark time when Steam and various websites were being quite prejudiced with Winter Wolves games, and simply were being unfair. I'm positive that this will change over time. I'm sure. :wink:

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jack1974
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Re: Steam testing

Post by jack1974 » Tue Apr 18, 2017 5:37 pm

I admit it was really a bit hit to my morale when I finished this game :lol: I mean, usually I'm quite modest but I thought this game could have been very popular (for my standards of course, nothing big). Then, when I released it... :mrgreen:
However as I wrote already in the past, it was also a big shock because last game I released was SOTW in 2015, and meanwhile market changed incredibly fast (in worse obviously).
Right now on Steam you MUST make fanservice games to get attention with visual novels. That's why in future games I'll have the OPTION to have more fanservice.
Regarding the art, the idea of making a manga version of this game is not abandoned... we'll see how it goes when it's finished :wink:

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