DarkWolf wrote:jack1974 wrote:Well that won't happen as you know, but yes the next time I try a card game I'll use a fantasy setting
Just the idea, but why don't you make plot for your next card game about card battles like Yu-Gi-Oh style. And you don't nececerely have to give up fantasy setting, you could go something along the lines "in ancient times monsters lived in this world but fearing their powers human mages trapped them in cards, for long times it was peaceful but then mages who now call themself summoners find a way to use power hidden in cards and wars started again with summoners at front lines" it would probably be first battle card game story in fantasy setting if you did that.
Love this idea! I love the whole idea of summoning creatures to fight for/alongside you and I definitely think that if you make the card game mechanics more a part of the story, it would be better received. Though I already thought the card game was really fun, it did seem a little strange. Also, maybe take a look at Magic: The Gathering card game because I really like the way it works, too.