Mission Notes
- Franka
- Elder Druid
- Posts: 1575
- Joined: Fri Nov 30, 2012 3:07 pm
Re: Mission Notes
That was before that even.
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Mission Notes
Ah good, then definitely should be fine!
- Franka
- Elder Druid
- Posts: 1575
- Joined: Fri Nov 30, 2012 3:07 pm
Re: Mission Notes
Mission 16 is still much too easy. Look at this screenie. My opponent hasn't played a card in 4 turns, and has 20 cards in hand. Something's wrong.
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Mission Notes
Haha yeah. Just keep making a list of the missions that seems too easy on hard and I'll take a look. Of course depends also on the deck you use, but in general shouldn't be too easy
- Franka
- Elder Druid
- Posts: 1575
- Joined: Fri Nov 30, 2012 3:07 pm
Re: Mission Notes
But seriously, there's something that's simply not working in that mission. I tried again, only playing one unit at a time to kill anything that was summoned. After 34 turns, the AI had 10 cards left in hand, and stopped playing any more cards. I had to kill it around turn 42 due to auto attacks.
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Mission Notes
Haha sorry replied about this mission in another thread. In practice is very hard to balance, because if I make the new card show up faster, they could kill your Vialle in 3 turns I changed it though, on next update will be harder for sure, though still beatable on hard (at least when I tried).
- Franka
- Elder Druid
- Posts: 1575
- Joined: Fri Nov 30, 2012 3:07 pm
Re: Mission Notes
All NPC side missions cleared in the Scene 17 side mission break. That's finishing all missions as soon as they appear. If there had been only one side mission break at Scene 16, I could have finished them in the Scene 18 side mission break instead, so plenty of time.jack1974 wrote:The NPC missions are unlocked after scene 11, and are randomly added until you clear them all until the end of the story. I think I add 3-4 each time, so if you do them all on every "break", maybe you can finish all of them before end of the game. But I'm not 100% sure
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Mission Notes
Good to know!
- Franka
- Elder Druid
- Posts: 1575
- Joined: Fri Nov 30, 2012 3:07 pm
Re: Mission Notes
Romance completed in the first Scene 21 side mission break, one jealousy scene triggered.
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Mission Notes
OK, then the two breaks are needed, just in case people miss one chance