Alpha video preview
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Alpha video preview
Yes especially since can be mixed with story/cutscenes
- Jaeger
- Druid
- Posts: 410
- Joined: Fri Jun 14, 2013 12:30 am
Re: Alpha video preview
I like the sound of that; being able to build decks for different styles of play sounds fun.jack1974 wrote:In this case was a spell cast by "Vanguard Nator", one of the various enemy NPC. It's not displayed yet, but will show up as portrait on top of the screen in the final GUI. Not all battles have an enemy boss/hero behind though, some are just "survive enemy waves" and other "reach 10 energy" or "survive 10 turns" and so on. There's a good variety of winning/losing conditions available
- jack1974
- Pack leader
- Posts: 15479
- Joined: Thu Jun 16, 2005 4:43 pm
Re: Alpha video preview
Yes, I just asked Anima to add also a way to count a specific enemy type killed.
Galina: "Let's go Dredan hunting!"
Diana: "First one who kills 10, wins!"
...and then you wonder why aliens hate us!?
(the two lines above are just made up with me obviously, won't appear in the game)
Galina: "Let's go Dredan hunting!"
Diana: "First one who kills 10, wins!"
...and then you wonder why aliens hate us!?
(the two lines above are just made up with me obviously, won't appear in the game)