I tried killing the council, made it to Althea's segment, then reloaded my choice and boom:
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/plot/map.rpy", line 1508, in script call
File "game/plot/DLC.rpy", line 8078, in script call
File "renpy/common/00start.rpy", line 67, in script
label _after_load:
File "renpy/common/000window.rpy", line 68, in _window_auto_callback
if not store._window_auto:
NameError: global name 'store' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "/Users/troyen/Downloads/SOTW-1.0.8.1-all/renpy/bootstrap.py", line 287, in bootstrap
renpy.main.main()
File "/Users/troyen/Downloads/SOTW-1.0.8.1-all/renpy/main.py", line 375, in main
run(restart)
File "/Users/troyen/Downloads/SOTW-1.0.8.1-all/renpy/main.py", line 77, in run
renpy.execution.run_context(True)
File "/Users/troyen/Downloads/SOTW-1.0.8.1-all/renpy/execution.py", line 684, in run_context
context.run()
File "game/plot/map.rpy", line 1508, in script call
File "game/plot/DLC.rpy", line 8078, in script call
File "renpy/common/00start.rpy", line 67, in script
label _after_load:
File "/Users/troyen/Downloads/SOTW-1.0.8.1-all/renpy/ast.py", line 728, in execute
statement_name("label")
File "/Users/troyen/Downloads/SOTW-1.0.8.1-all/renpy/ast.py", line 41, in statement_name
i(name)
File "renpy/common/000window.rpy", line 68, in _window_auto_callback
if not store._window_auto:
NameError: global name 'store' is not defined
Darwin-13.4.0-x86_64-i386-64bit
Ren'Py 6.99.1.329
Seasons Of The Wolf 1.0.8.1