Remember those grey wolves in Act 1, just standing there, buffing themselves up when they could attack you? Well, we now have new, more cunning enemies, starting from Act 2. However, as quoted above, they'll be featured more in Act 3, so it might be better not to nitpick on those Act 1 wolves too much ...unless they have a pattern of behaviour that other enemies throughout the other Acts follow as well.jack1974 wrote: implemented the new AI! currently available on Galanna Battlemages, Lugal Halberdiers, Kiduu Bowman, Gamesh Crossbowman. Note that doesn't mean they're now super hard, because I didn't want to make them too difficult, but in act3 bosses I'll use it a lot (like the Kraken!). Didn't use it on Yeldin since seems already difficult enough
So what silliness have you witnessed/taken advantage on? Gamesh Crossbowmen who take aim but shoot on the ones they didn't take aim on? Kiduu Bowmen hitting haste when they could kill?
This thread is for posting your observations on any nonsensical choices the AI does in battle. Especially concerning the new AI.