SOTW 0.8.9 - First Act Beta preview!

The tale of the siblings Althea and Shea
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jack1974
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Re: SOTW 0.8.9 - First Act Beta preview!

Post by jack1974 » Fri Jul 11, 2014 10:16 am

Okay for those waiting I think is better if I warn you right now :lol:
I found a small bug on using items, plus some "plot holes" when completing the last quests (my fault, not writer's) so I need to set some better variable checks. Plus I'm still adding those extra item rewards. So in practice, no beta today sorry! I'm just adding some last minute stuff so is hard to know exactly how long will take, but I believe tomorrow or Sunday could be out. Thanks for the patience! :oops:

Taleweaver
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Re: SOTW 0.8.9 - First Act Beta preview!

Post by Taleweaver » Fri Jul 11, 2014 11:50 am

Aw, Saturday, pretty please. Sunday's football Sunday :)

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jack1974
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Re: SOTW 0.8.9 - First Act Beta preview!

Post by jack1974 » Fri Jul 11, 2014 1:39 pm

Haha yes, the final with Germany who is surely going to win their 4th cup :wink:

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jack1974
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Re: SOTW 0.8.9 - First Act Beta preview!

Post by jack1974 » Fri Jul 11, 2014 3:13 pm

All right, is all done! So tomorrow morning will do a last check (now head is exploding! :lol:) but at this point 100% happens tomorrow late morning/afternoon! for people in other timezones, it means in 16-20 hours from now! :)

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yayswords
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Re: SOTW 0.8.9 - First Act Beta preview!

Post by yayswords » Fri Jul 11, 2014 3:44 pm

No, I think you should doublecheck everything. Or triple or whatever. The 8-ball says to release it early Sunday morning. Else the world is doomed forever.
If at first try it doesn't explode, it ain't Jack who wrote the code.

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jack1974
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Re: SOTW 0.8.9 - First Act Beta preview!

Post by jack1974 » Fri Jul 11, 2014 4:15 pm

Haha I'm at one point where I could check it 100 times and couldn't find anything :)
Don't know if there's a term for it, but you know, it happens both in coding, writing, doing math, etc. You are stuck and no matter how long you try, you don't see the most obvious things. While a random guy passing by just looking for 30seconds would say "there is the problem!" :mrgreen:

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Miakoda
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Re: SOTW 0.8.9 - First Act Beta preview!

Post by Miakoda » Fri Jul 11, 2014 4:27 pm

jack1974 wrote:Haha I'm at one point where I could check it 100 times and couldn't find anything :)
Don't know if there's a term for it, but you know, it happens both in coding, writing, doing math, etc. You are stuck and no matter how long you try, you don't see the most obvious things. While a random guy passing by just looking for 30seconds would say "there is the problem!" :mrgreen:
There is actually a term, and its called 'overlook'. At least its a little shorter than 'fail to notice'. ;)

I know when editors look at something, they usually catch the worst mistakes the first time through...

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Pace675
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Re: SOTW 0.8.9 - First Act Beta preview!

Post by Pace675 » Fri Jul 11, 2014 5:26 pm

Jack, buddy ole pal! You're killing me here! XD

Lol that is what beta testers are for! We're her for you, test us! XD, Use us, lol borerline abuse us!

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jack1974
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Re: SOTW 0.8.9 - First Act Beta preview!

Post by jack1974 » Fri Jul 11, 2014 5:57 pm

Oh don't worry you'll have quite some work to do on this act 2. I thought was easier since is more linear, but in the last part there are 4 different quest for each family so is easy to mix up the variables and have unexpected behaviors :lol:

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Lonestar51
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Re: SOTW 0.8.9 - First Act Beta preview!

Post by Lonestar51 » Fri Jul 11, 2014 6:54 pm

Use us, lol borerline abuse us!
Right, use us! As you have found a bunch of masochists who enjoy crashing games (and of course yell... ahem ... telling politely in the forum).

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