I understand if you don't share because it's business-related, but when you pay the artists, is it per CG, as a bundle for the game (based on if they've worked with you and know what to expect), a percentage of the sales...?
I'm a little curious, especially now that I (once again) learn about all the hard work that goes behind the scenes with the games!
Would throwing money at the screen help? :D
Loren: The Sequel
- jack1974
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Re: Loren: The Sequel
Varies case by case, though I never offered a percentage because is a pain for me for bureaucratic/accountancy stuff. Also I would offer it only for someone very reliable and that I can reach by person
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- Young scout
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Re: Loren: The Sequel
How is it a pain, when you already have to do the accounting for your taxes? If you need to total your sales anyway, it's not hard to calculate percentages afterward...
- jack1974
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Re: Loren: The Sequel
Is a pain because of the local laws. You have no idea how bad it is here. Anyway splitting this topic since is way off topic