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Re: other indies recomendation

Posted: Thu Sep 12, 2013 6:09 pm
by Franka
I bought Northmark a while ago since it's the type of game I enjoy. Sadly, it is extremely unbalanced and the last third or so of the game feels horribly rushed. The first hour or so is entertaining though.

Re: other indies recomendation

Posted: Thu Sep 12, 2013 6:12 pm
by jack1974
While is a full team and definitions of indies might vary, this game from some dev friends is amazingly good:
http://www.cardhunter.com/
BEWARE, is FREE TO PLAY, but you can actually play for hours without paying :wink:

Re: other indies recomendation

Posted: Fri Sep 13, 2013 6:24 am
by Jaeger
I have mixed feelings about the "free to play" business model. It eases in players to try a game that they otherwise would pass. However, it opens doors to microtransaction schemes, especially when bought content gives the player an edge. It's been invading fighting games as of late too, although at the moment they just add options than giving a competitive advantage.

For old time's sake, I played Samorost, a short (can be finished in less than an hour) browser-based adventure game a friend introduced to me in college. It has a quirky, but appealing art direction, although the puzzles are semi-logical. I haven't tried any of the commercial games created by Amanita Design though.

Re: other indies recomendation

Posted: Fri Sep 13, 2013 10:38 pm
by deathknight1728
"For those who don’t like scary stuff, you’ll be able to play the game with the mystery/scary stuff, or like a regular otome dating sim. Though so far based on the feedback people seems to enjoy that kind of things, at the point that I’m seriously considering doing a horror game in future!"-Jack

Owwhoo!!!!!

That is jack howling like a wolf in a vampire rpg. No just kidding. I had to say something after reading that. It is true though that the more adversity in a game and more nefariousness generally people like that kind of.

For other indies try Divine Divinity. Its got real time with pause, control 1 character and the game is adequately challenging. What have you to lose?

Re: other indies recomendation

Posted: Sun Sep 15, 2013 4:04 pm
by Solvus
This was the first indie game I'd played: http://wulfhammer.org/

it is like the old sorta rpg style of gameboy of final fantasy

Only one person develop all of that game, had some art work submitted to add flare. Download the deluxe edition, it is free

Re: other indies recomendation

Posted: Wed Sep 18, 2013 5:52 am
by Lonestar51
There is a review of Cardhunter out at RockPaperShotgun. It seems as if they do not (yet...) do the most offensive part of "free to play": Equipment you only get for cash (or for unrealistic amounts of grinding), and which is needed for progress. (For now...) Any stuff to be bought for real money is cosmetic.

That said, I did not try it out myself. Which may change... but I sure wont go PvP.

Re: other indies recomendation

Posted: Wed Sep 18, 2013 6:44 am
by jack1974
Yes otherwise I wouldn't have suggested it, I'm totally against F2P, microtransactions and such, and I can't stand games that uses that. I prefer good old single player RPGs, even if I have to say that Guild Wars 2 is funny (but I play it as single player game).

Re: other indies recomendation

Posted: Wed Sep 18, 2013 2:59 pm
by P_Tigras
F2P doesn't bother me that much as long as those extras aren't required to beat the game. If not buying equipment means playing at what basically amounts to the HARD difficulty level, that's fine by me. I always play at the hardest difficulty level any way.

Re: other indies recomendation

Posted: Wed Sep 18, 2013 7:48 pm
by Lonestar51
Well ... I did register for card hunter. However, the game needs Flash 11.5, and for Linux there is no flash beyond 11.2 (and seems like there never will be), so I rebooted to Win ... and played something else. If you are doing flash, do it right. Grrr.

Re: other indies recomendation

Posted: Wed Sep 18, 2013 9:50 pm
by P_Tigras
While Adobe is no longer releasing newer versions of their Flash plugin for Linux, they do collaborate with Google to ensure that Flash works in Chrome on Linux. The Pepper plugin can apparently also be transferred from Chrome to the open source Chromium. I haven't tried it out yet myself, but I probably will soon.