Ok here goes then: Definitely the swimming pool is something I want once I'm rich and famous. Say 20 grand and 50 a month to keep it up, but they train 1/3 faster. However, if you fixed the doctors/health issues I might never get rich. I find using the cheapest doctor does a fine job, and no matter which doctor I have the health improves by only one star each month, hence making spending the money useless. In the ring, having low health doesn't seem to make any difference, as the actual physical problems or being KOed is the only thing that stops the fight.
I need the bigger integer value for money though, I can't complete a career because I have more than 32 grand in the bank.
Scouting needs to be tougher before we sign a fighter, impressions rather than actual potential shown. They should not always pan out however, maybe a guy never gets full strength and can't break an eggshell. I think having an amateur record to help show what they're like might be cool... it'll all make it a gamble factor, which would be more realistic with the young boxers.
Thinking back on money, it should be reversed, where the boxer gets the lion's share, particularly the champions. This of course means entire reworking of the money system, but it'll make negotiating skill actually meaningful, because the difference of 5% to 6% will be a big deal now for my cut, rather than me sacrificing 4 bucks of $150.
Charisma skill seemingly means nothing, sure I can motivate my boxers a little faster, but after a few months they're all happy and whatnot. Also, they should have morale improve if they win, and go down if they lose... but there's some intangibles there... a tough loss to a tough fighter wouldn't hurt so much as a surprise KO from someone you never saw coming. It would be very tough to implement, the other half of this being your popularity goes down if you always pick easy fights (like I do hehe) and avoid the big guys who are a threat. I would get a reputation as a wimp manager who only likes winning records.
There aren't as many surprise knockdowns as before, but still... a few too many. We had discussed a "legs" factor before, I think it would be awesome. The better "legs" a guy has, the less likely he can be knocked down, thus having the fighter who goes down for the first time in 27 fights, rather than it being a regular occurance as we have now.
The boxer skills should more reflect their weight classes... featherweights can't have the same strength as a heavyweight, and the heavyweight shouldn't be as fast as the little guy typically. So a truly fast heavyweight would be the rare occurance and maybe a great champion.
Rankings make sense but they don't. I like a tier system where you fight guys in the same "class" as you. I love having a young fighter with high values who just mows down the opposition from ranking 97 to 25, but it's not too realistic.
We need to be able to throw in the towel... and the opposition as well. Again, tough to do, you have to calculate how bad he's being beaten so it doesn't look silly.
Random occurances are too few, and nothing really kills a career. We need drug busts, prison sentences, stuff like that, and repeats more likely. Someone once suggested illegal drugs for boosting performance, but you might get caught... nice thought.
*pant pant* ok that's enough for tonight. That'll probably be 6 months worth anyway. :D
Last edited by Ken_Goding
on Sat Jul 22, 2006 3:33 am, edited 1 time in total.