Bluenose wrote:If you want a military-sounding alternative to Perks, how about Specialisations? Particular types of training additional to things that someone in a particular position would be expected are called that way in some services.
Jaeger wrote:Also, will experience be gained individually (like PS1) or will be shared? In PS1, it's easy for underused characters to fall behind in levels, especially given the finite number of enemies...yet some missions required certain characters to be in the party.
jack1974 wrote:Jaeger wrote:3) the characters remaining at home would automatically train so they're not left behind. Would be interesting to pick the training, like "focus on raising heavy weapon skill" and so on. The increase would be minimum and in general should match the increase you get through the missions so that will require careful testing so that the players left home don't level up HIGHER than those on missions
that's the idea, not sure if is good or not though. Otherwise, simply advancing plot key points will give ALL players a lot of XP so even if you never play a specific character, he/she would be max 1-2 levels below.
Users browsing this forum: No registered users and 1 guest