Character Advancement 2.0

Discuss the sequel to Planet Stronghold here
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Anima_
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Re: Character Advancement 2.0

Post by Anima_ » Sat Dec 14, 2013 12:19 pm

Nah, having to decide on a team for the whole mission is better.
RPG Programmer for Winterwolves, currently working on: Amber's Magic Shop
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jack1974
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Re: Character Advancement 2.0

Post by jack1974 » Sat Dec 14, 2013 12:50 pm

OK, I still think that there should be some difference for characters going in mission and other "staying home". Not talking necessarily about more or less XP, could be some other form of reward. Maybe those that stay home regain full HP/PP (or there could be some other variable like injured body parts?) but get less XP from the mission (still get a share, but inferior).
Anyway stuff that probably will be more clear once the testing begins :)

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Anima_
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Re: Character Advancement 2.0

Post by Anima_ » Sat Dec 14, 2013 1:44 pm

Why? What are you trying to accomplish with the differentiation?
There might also be a problem from the writers end, if not all members are part of mission. More then with me, you should probably talk with Shaun about that part.
RPG Programmer for Winterwolves, currently working on: Amber's Magic Shop
Part-time emotionless AI

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jack1974
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Re: Character Advancement 2.0

Post by jack1974 » Sat Dec 14, 2013 1:53 pm

Oops you're right :lol: the scenes we wrote so far include all party members... :oops: It's really hard to write a good story not knowing which characters will be available :(

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