Anima_ wrote:We are actually doing quite a bit more then this table indicates to define the classes.
My theme write up for the soldier is already a page long, and it's really just to get the theme done. Though it's so far the only class with a full theme. I have a pretty good idea already for the rest of the classes. Simply didn't got to write them up yet.
Soldier will be the class to go if you like blowing things up. They are the main damage dealers on your team and can take down foes a Guardian simply isn't able to deal with. That's why that table will change quite a bit.
Regarding the Guardian, I'm responsible for the changes. Naming an offensive class Guardian is just a tad on the wrong side of odd. (And it's still a mystery how Jack ended up on that naming scheme, we still have no idea. If you are able to shed some light on the mystery by all means feel free to speculate. )
Though I can assure you all that a Guardian will not simply be a Soldier with heavier armour. We will certainly provide you with a proper excuse for including Michelle in your party. Hopefully it will be something like: "Because she rocks!" At least that is my personal design goal.
Sorry that I'm kind of vague, but I'm just not done with the class design. So there isn't that much to tell. The same goes for the armour and weapon design, the table at the moment still goes with the classification from the first Planet Stronghold. Since we have some extensive changes to the system already you can expect quite a few changes there as well.
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