Very soon I should start planning Planet Stronghold 2 rulesets. I want to have something like Fallout
I am unsure which words to use though. There will be the skills of the first game, but as you level up, every X levels (to be decided yet) you'll be able to choose some Class exclusive "Perks". An example:Suppression
: prevents the enemy from firing in his turns. If he does, the attacker can hit him first.Requirements
: Heavy Weapon 5 and Accuracy 5
now it seems a bit weird to me to call Suppression a perk ? and the requirement the skills? or it's OK? I can't call those "attributes" like Loren, because the ability to hit (Accuracy) or the Medicine value are definitely not attributes, so I wanted to call them skills. But then, I don't know how to call the example above (the Suppression). Any suggestions welcome!