GUI Previews

Forum for the upcoming Loren Amazon Princess sequel
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Anima_
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Re: GUI Previews

Post by Anima_ » Sun Apr 13, 2014 8:45 pm

Today two designs for the main party menu.

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A variant with more clicks and worse overview but much more space. The characters should be bigger though.
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jack1974
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Re: GUI Previews

Post by jack1974 » Sun Apr 13, 2014 9:13 pm

Personally I prefer the first one, more info revealed in a single screen :)

daikiraikimi
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Re: GUI Previews

Post by daikiraikimi » Sun Sep 28, 2014 9:08 am

I like the first one, too. The second one just seems really barren.

Troyen
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Re: GUI Previews

Post by Troyen » Fri Oct 31, 2014 8:31 am

Late to the party, but fewer clicks would be better. My trackpad will thank you. (Even just dragging and dropping party members to change up the SotW party can be a pain, especially with no swap.)

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jack1974
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Re: GUI Previews

Post by jack1974 » Fri Oct 31, 2014 8:37 am

I think I'd like to drop the drag&drop (forgive the pun :mrgreen:) in favor of a different system using just clicks...

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Anima_
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Re: GUI Previews

Post by Anima_ » Mon Aug 31, 2015 1:40 pm

Here is a rough first draft for the status screen attribute panel. The attributes are of course also work in progress.

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Troyen
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Re: GUI Previews

Post by Troyen » Mon Aug 31, 2015 8:30 pm

What do all the icons mean? The 12, 8, 6, 11?

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Re: GUI Previews

Post by Anima_ » Mon Aug 31, 2015 8:43 pm

Troyen wrote:What do all the icons mean? The 12, 8, 6, 11?
For the first four attributes: Mainhand, Offhand, Spells, Skills and for the last four Melee, Ranged, Spells, Skills.
RPG Programmer for Winterwolves, currently working on: Amber's Magic Shop
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Anima_
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Re: GUI Previews

Post by Anima_ » Sat Dec 12, 2015 12:59 am

Two new mock ups. This time a revised attribute screen (in colour!) and a first try at the perk system. Though I'm not really satisfied with the perk system at all. Back to the drawing board with it. But since my concerns only crystallized with the mock up posting it cost nothing.

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RPG Programmer for Winterwolves, currently working on: Amber's Magic Shop
Part-time emotionless AI

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