In a hypothetical sequel...
- jack1974
- Pack leader
- Posts: 15481
- Joined: Thu Jun 16, 2005 4:43 pm
In a hypothetical sequel...
Ahem, don't think you'll see a sequel for this game this year, and probably not even next year (though might be possible). Anyway, I started the art production of Loren in February 2011, and was finished only 10 months later. So if I decide to do a sequel I would probably start the art this summer. The hypothetical question is this: you'd prefer to see a sequel taking place a few years later, so almost all characters would be present, since there wouldn't be any age problem, or many years after, so only a few could be present? Like Myrth since she doesn't age like other humans, and maybe the dwarves and Mesphit. But for example, Rei would be an old grumpy man...
- faerirose
- Young scout
- Posts: 29
- Joined: Sat Aug 27, 2011 2:43 pm
Re: In a hypothetical sequel...
I think it depends on the plot. If you use Or if you go the route, that could go either way. It could be during the rule of the child of or a century or two later to show how the changes in have changed Aravorn as a whole.
That only kind of answers your question >_<
Spoiler:
Spoiler:
Spoiler:
Spoiler:
That only kind of answers your question >_<
- jack1974
- Pack leader
- Posts: 15481
- Joined: Thu Jun 16, 2005 4:43 pm
Re: In a hypothetical sequel...
Yes good points, stuff to consider when I decide to plan the plot.
Spoiler:
- pysali
- Young scout
- Posts: 69
- Joined: Mon Jun 06, 2011 10:53 am
Re: In a hypothetical sequel...
Off the top of my head I see four scenarios here:
1-3 Years later
20-25 years later
Hundreds to a thousand years later
Same time, different cast/location
1-3 Years later
Spoiler:
20-25 years later
Spoiler:
Hundreds to a thousand years later
Spoiler:
Same time, different cast/location
Spoiler:
- Themobboss
- Young scout
- Posts: 41
- Joined: Thu Mar 08, 2012 4:41 am
- Location: Not hiding in the stove
Re: In a hypothetical sequel...
I could see a few directions this could take.
A. Direct sequel with little time elapsed:
Advantages:
- It would be easy to establish backgrounds of characters since many were present in first game
-it would be cheaper to re-use some artwork
- emotional connection established for players and would help to hook people starting off with #2 into playing the first one
Disadvantages:
- It would require establishing a canon ending of Loren #1 or some method of player choosing the situation (who died, who's together)
- If re-using all the same cast it would limit new romances unless all the player characters are new and all or most of the old cast are non-playable
- Considering the unity fostered in Loren #1 a challenging foe might have to take a much different path (perhaps a seeking quest instead of battle of armies)
B. Direct Sequel long duration - Would have the advantage of canon being easier to fudge since so much time has passed. You'd lose some of the emotional connection initially since most or all of the established characters are gone. In reading the spoilered off suggestions I'd offer up another
C. A third possibility not covered above could be to do a prequel.
A. Direct sequel with little time elapsed:
Advantages:
- It would be easy to establish backgrounds of characters since many were present in first game
-it would be cheaper to re-use some artwork
- emotional connection established for players and would help to hook people starting off with #2 into playing the first one
Disadvantages:
- It would require establishing a canon ending of Loren #1 or some method of player choosing the situation (who died, who's together)
- If re-using all the same cast it would limit new romances unless all the player characters are new and all or most of the old cast are non-playable
- Considering the unity fostered in Loren #1 a challenging foe might have to take a much different path (perhaps a seeking quest instead of battle of armies)
B. Direct Sequel long duration - Would have the advantage of canon being easier to fudge since so much time has passed. You'd lose some of the emotional connection initially since most or all of the established characters are gone. In reading the spoilered off suggestions I'd offer up another
Spoiler:
Spoiler:
- jack1974
- Pack leader
- Posts: 15481
- Joined: Thu Jun 16, 2005 4:43 pm
Re: In a hypothetical sequel...
Wow thanks, lots of interesting suggestions I definitely want to do a steampunk game, though as pointed out most of the art wouldn't work - it's not like I'm planning to reuse ALL the art but maybe if some locations could be reused would be cool. But even excluding the "art problem", I would need also to redesign the game world, since for example there would be mechanical devices like guns, and of course would need new skills and such.
I honestly like also the idea of playing as Breza's companion or as Jul's minion, it could be interesting Also a sort of Jul's redemption. Considering that the expansion might change the end radically (when you'll play it you'll see, no spoilers) it would be cool to play a "good" Jul and would explain why the demons are accepted in Aravorn years later (in my other game Spirited Heart).
Also the prequel idea is very nice, though the ending might be a bit spoiler for those who played Loren already,. But still maybe would be worth playing it... thanks lots of good ideas to think about!
I honestly like also the idea of playing as Breza's companion or as Jul's minion, it could be interesting Also a sort of Jul's redemption. Considering that the expansion might change the end radically (when you'll play it you'll see, no spoilers) it would be cool to play a "good" Jul and would explain why the demons are accepted in Aravorn years later (in my other game Spirited Heart).
Also the prequel idea is very nice, though the ending might be a bit spoiler for those who played Loren already,
Spoiler:
- pysali
- Young scout
- Posts: 69
- Joined: Mon Jun 06, 2011 10:53 am
Re: In a hypothetical sequel...
@Themoboss I love that prequel suggestion. That would be awesome.
@Jack You're welcome. I think about this game. I think about it way too much. :D
In way of the prequel suggestion
@Jack You're welcome. I think about this game. I think about it way too much. :D
In way of the prequel suggestion
Spoiler:
- jack1974
- Pack leader
- Posts: 15481
- Joined: Thu Jun 16, 2005 4:43 pm
Re: In a hypothetical sequel...
Spoiler:
-
- Druid
- Posts: 375
- Joined: Thu Jul 22, 2010 2:17 am
- Location: USA
- Contact:
Re: In a hypothetical sequel...
Let the elapsed time equate to the time between the release of the first game and the sequel.
- faerirose
- Young scout
- Posts: 29
- Joined: Sat Aug 27, 2011 2:43 pm
Re: In a hypothetical sequel...
My eyes lit up at thejack1974 wrote:Wow thanks, lots of interesting suggestions I definitely want to do a steampunk game, though as pointed out most of the art wouldn't work - it's not like I'm planning to reuse ALL the art but maybe if some locations could be reused would be cool. But even excluding the "art problem", I would need also to redesign the game world, since for example there would be mechanical devices like guns, and of course would need new skills and such.
I honestly like also the idea of playing as Breza's companion or as Jul's minion, it could be interesting Also a sort of Jul's redemption. Considering that the expansion might change the end radically (when you'll play it you'll see, no spoilers) it would be cool to play a "good" Jul and would explain why the demons are accepted in Aravorn years later (in my other game Spirited Heart).
Spoiler:
Spoiler: