Yes and Steins:gate is sold at $30+ on Steam
(obviously not saying that this game is a masterpiece like that one, just comparing the size/prices).
Anyway I just started reading the edited Bethany script. Only 3 scenes, because each scenes takes so long However the result to me seems REALLY good. I can't wait to script the whole thing and show it to you... even if probably will take me FOREVER!!
Anything not related to one of my specific games, like general polls or promo/sale announcements. For general talk about games, go to the Golden Lion subforum
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today started coding the first full moon mission. It's going well, there are some interesting choices, and if writer manages to send me the remaining texts, I might finish this event by mid-November, which means after this a very good amount of the game is playable. Unfortunately there are still several things missing, since the game was written "in blocks":
- second and third full moon events (obviously!)
- the nagas recruitments/rescue mission, and their personal quests/romances (this is probably the biggest part)
- Jasper romance
- epilogues/endings (there are a few different ones based on some big choice in the story)
- various other stuff about merchants, zachary, etc (several minor scenes)
currently the whole script is almost 195k words, once all of those are added will probably be 240-250k as I already announced
I must say the writer is doing an awesome job - but still it's really hard, as I said thousand times I'm going to write such games myself in future, because there are just too many little details that needs to be checked with gameplay-heavy games and also based on an existing world...did Apolimesho knew about vampires in Loren? is this enemy a strong enemy enough? can I do XYZ with Ren'Py coding? are skill checks needed? and I could go on for hours!
About Love Bites, Miakoda is working on doing the romance CG/ending of Sabrina/Viktor, so in theory once that is done I can release the game in beta/pre-order since half of it it's done