quick gameplay preview
- jack1974
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quick gameplay preview
You can see some of the battle gameplay elements. In this case I used "crowd control", since even the boss can be stunned/immobilized (albeit with shorter duration based on their resistances). Before this video I tried and failed, because I didn't bring any resurrection potion with me In general, battles go exactly how I wanted - much shorter than SOTW (well obviously since there's very limited SP/HP regen or healing!) and sometimes is enough a right move to win a battle (or a bad one to lose it ).
- Harbinger1975
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Re: quick gameplay preview
Completely smexy, Jack. *stuffs a few 100 dollar bills in your pocket*
"Direct intervention is necessary. Assuming direct control."
- Jaeger
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Re: quick gameplay preview
What other gameplay elements do you have planned outside of RPG battles? I think at one point it was RPG-lifesim hybrid, so I curious about how that would work out.
- jack1974
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Re: quick gameplay preview
Well at the moment it's RPG/dating sim. I still need to do the robbery missions. But I'm not planning to add other gameplay elements right now.
The only extra thing I wanted to do in my original plan was a sort of minigame in which you could "salvage" the items robbed into materials or recombine them in something new. Some sort of advanced crafting minigame. But I don't think I'll have time
That's why I added the gem-sockting system, to compensate that and let people use any outfit they liked. I will have a much better crafting in Amber's Magic Shop (which shouldn't feature RPG though).
I might come up with something else, but at the moment I am unsure, there's already a lot to do as it is and after SOTW I don't want to make something too big again. So if I can come up with some extra simple gameplay, I'll add it, otherwise not
For example, I guess could have some way to improve the sisters attributes by doing some activities in town. Not a big increase. It could help making some battles POSSIBLE in Nightmare (since right now some are really crazy!). Stuff like that
edit: if you have any suggestions for something simple but that you'd like to see, feel free to post it!
The only extra thing I wanted to do in my original plan was a sort of minigame in which you could "salvage" the items robbed into materials or recombine them in something new. Some sort of advanced crafting minigame. But I don't think I'll have time
That's why I added the gem-sockting system, to compensate that and let people use any outfit they liked. I will have a much better crafting in Amber's Magic Shop (which shouldn't feature RPG though).
I might come up with something else, but at the moment I am unsure, there's already a lot to do as it is and after SOTW I don't want to make something too big again. So if I can come up with some extra simple gameplay, I'll add it, otherwise not
For example, I guess could have some way to improve the sisters attributes by doing some activities in town. Not a big increase. It could help making some battles POSSIBLE in Nightmare (since right now some are really crazy!). Stuff like that
edit: if you have any suggestions for something simple but that you'd like to see, feel free to post it!
- yayswords
- Elder Druid
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Re: quick gameplay preview
boobiesjack1974 wrote:something simple but that you'd like to see
It's far more socially acceptable (and perhaps there's even a legal difference) for men to walk around barechested. The revolution begins here!
If at first try it doesn't explode, it ain't Jack who wrote the code.
- jack1974
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Re: quick gameplay preview
Lol I meant as GAMEPLAY!!!
- yayswords
- Elder Druid
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Re: quick gameplay preview
...boobie tattoos of power?
If at first try it doesn't explode, it ain't Jack who wrote the code.
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- Elder Druid
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Re: quick gameplay preview
Can always save it for the inevitable expansion.jack1974 wrote:Well at the moment it's RPG/dating sim. I still need to do the robbery missions. But I'm not planning to add other gameplay elements right now.
The only extra thing I wanted to do in my original plan was a sort of minigame in which you could "salvage" the items robbed into materials or recombine them in something new. Some sort of advanced crafting minigame. But I don't think I'll have time
That's why I added the gem-sockting system, to compensate that and let people use any outfit they liked. I will have a much better crafting in Amber's Magic Shop (which shouldn't feature RPG though).
I might come up with something else, but at the moment I am unsure, there's already a lot to do as it is and after SOTW I don't want to make something too big again. So if I can come up with some extra simple gameplay, I'll add it, otherwise not
For example, I guess could have some way to improve the sisters attributes by doing some activities in town. Not a big increase. It could help making some battles POSSIBLE in Nightmare (since right now some are really crazy!). Stuff like that
edit: if you have any suggestions for something simple but that you'd like to see, feel free to post it!
- jack1974
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Re: quick gameplay preview
I admit that since I've seen Arianna's image, I'm quite tempted to do a DLC of course, only after this is done and also the other projects that are "in queue" since years!
- Thee Forsaken One
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Re: quick gameplay preview
You know I'm up for that. I've already got plenty of ideas and wouldn't require much new art.jack1974 wrote:I admit that since I've seen Arianna's image, I'm quite tempted to do a DLC of course, only after this is done and also the other projects that are "in queue" since years!