Loren beta 1.3.4

Fantasy RPG game with comic style art
User avatar
jack1974
Pack leader
Posts: 13291
Joined: Thu Jun 16, 2005 4:43 pm

Loren beta 1.3.4

Post by jack1974 » Wed Jan 21, 2015 3:45 pm

So I've removed the drag/drop system from the party setup, and replaced it with a "click to select, click again to place". It should solve the problem of those players who couldn't make the drag/drop work correctly. Old savegames should be compatible (I made several tests) :)
http://games.winterwolves.com/games/Lor ... .4-all.zip

What's New in 1.3.4
- uses the latest Ren'Py which has much better font handling: now even if you play the game fullscreen at higher resolution, the font won't look blurred anymore, but clean sharp :)
- fixed a bug found by people on Steam: if you take Dora's path on chapter 1, the first time you visit the dark elves village in chapter2 Toobar comes to you like if you already met him. The simplest workaround to avoid other problems was to force you to recruit Apolimesho in Grimoire before going there (it can be done immediately as you leave the Citadel, so not a big problem).

What's New in 1.3.3
- fixes the various issues when recruiting Trouble in the expansion

What's New in 1.3.2
- removed the old drag&drop party setup system!

Troyen
Elder Druid
Posts: 846
Joined: Fri May 06, 2011 2:23 am

Re: Loren beta 1.3.2

Post by Troyen » Thu Jan 22, 2015 9:00 am

Well, certainly much easier/faster for me to use on my laptop.

It seems a lot has changed since 1.2.1 (including the interface!) so I don't know if this is new, but the grid of sixteen bright yellow circles is a little odd and distracting when most of them are empty at the beginning of a game. If time was infinite, would be nice for the inactive circles to be dimmer so I can spot my party easier.

P.S. Do you sell the new soundtrack to Loren?

User avatar
jack1974
Pack leader
Posts: 13291
Joined: Thu Jun 16, 2005 4:43 pm

Re: Loren beta 1.3.2

Post by jack1974 » Thu Jan 22, 2015 9:16 am

Hmm I guess I could make the circles with half opacity indeed :)
Since I added the soundtrack later, I just offered it to anyone buying the complete game (base+DLC). If you did that in the past I can send you a download link for the soundtrack :)

Reina.miyu
Young scout
Posts: 16
Joined: Sun Oct 27, 2013 7:37 am

Re: Loren beta 1.3.2

Post by Reina.miyu » Sun Feb 08, 2015 6:27 am

Um, for some reason, in chapter 3 after taking most of everyone's personal quests, and also got the N'Mar mission, I went to the castle of N'Mar and at the scene where you choose to leave or keep the hound, if I choose to keep, this occurs:
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/plot/expansion.rpy", line 1854, in script
File "game/plot/expansion.rpy", line 1861, in <module>
AttributeError: 'General' object has no attribute 'setPartyslots'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/plot/expansion.rpy", line 1854, in script
File "C:\Program Files\Games\Winter Wolves\Loren Amazon Princess\renpy\ast.py", line 785, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Program Files\Games\Winter Wolves\Loren Amazon Princess\renpy\python.py", line 1382, in py_exec_bytecode
exec bytecode in globals, locals
File "game/plot/expansion.rpy", line 1861, in <module>
AttributeError: 'General' object has no attribute 'setPartyslots'

Windows-7-6.1.7601-SP1
Ren'Py 6.18.3.761
Loren The Amazon Princess 1.3.2
--------------------------
And after that I can't do setup the party members for a fight anymore, when I click on someone then more would pop up randomly and it keeps telling me that the party's invalid, I need Loren and Saren in the team, with between 2 and 6 members.... I'm stuck...

User avatar
jack1974
Pack leader
Posts: 13291
Joined: Thu Jun 16, 2005 4:43 pm

Re: Loren beta 1.3.2

Post by jack1974 » Sun Feb 08, 2015 9:13 am

Ah it might be because of the new party system setup. Do you have the save? I think I know how to fix it but with the savegame would be easier :)
How to send a savegame: viewtopic.php?f=33&t=2971

User avatar
jack1974
Pack leader
Posts: 13291
Joined: Thu Jun 16, 2005 4:43 pm

Re: Loren beta 1.3.3

Post by jack1974 » Tue Feb 10, 2015 12:24 pm

I've fixed the bug and uploaded version 1.3.3, I tested here with your save and seems to work fine :)

User avatar
jack1974
Pack leader
Posts: 13291
Joined: Thu Jun 16, 2005 4:43 pm

Re: Loren beta 1.3.4

Post by jack1974 » Sun Aug 23, 2015 8:56 am

Updated the game today with the new renpy, and a fix of a very hidden bug :)

User avatar
Ryocchi
Young scout
Posts: 93
Joined: Fri Aug 30, 2013 1:32 pm

Re: Loren beta 1.3.4

Post by Ryocchi » Mon Aug 24, 2015 7:01 am

I had bough Loren back in 2013 directly from your site,
Image

Now his became a good excuse to finally have it on Steam.
Image

User avatar
jack1974
Pack leader
Posts: 13291
Joined: Thu Jun 16, 2005 4:43 pm

Re: Loren beta 1.3.4

Post by jack1974 » Mon Aug 24, 2015 7:06 am

Cool, from mexico I see :)

User avatar
Ryocchi
Young scout
Posts: 93
Joined: Fri Aug 30, 2013 1:32 pm

Re: Loren beta 1.3.4

Post by Ryocchi » Mon Aug 24, 2015 8:25 am

Yup! that's part of why I am so thrilled about PS: Colonial Defense!a romance interest and gay to boost! =D

Post Reply