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Battle tips & tricks thread

Fantasy RPG game with comic style art
NoManual
Young scout
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Joined: Mon May 11, 2015 12:43 am

Re: Battle tips & tricks thread

Postby NoManual » Tue May 12, 2015 3:16 pm

Thanks guys. :P

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jack1974
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Re: Battle tips & tricks thread

Postby jack1974 » Wed May 13, 2015 9:03 am

In the upcoming RPGs (like Queen Of Thieves) I'll make sure to include the description of the effect directly in the skill itself :)

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yayswords
Elder Druid
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Re: Battle tips & tricks thread

Postby yayswords » Wed May 13, 2015 9:10 am

Is there screen space for that?
If at first try it doesn't explode, it ain't Jack who wrote the code.

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jack1974
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Re: Battle tips & tricks thread

Postby jack1974 » Wed May 13, 2015 9:17 am

In QoT yes because of the different layout:
Image

Troyen
Elder Druid
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Re: Battle tips & tricks thread

Postby Troyen » Wed May 13, 2015 4:38 pm

Would be better if you could tell us how much damage over time. That's always been weird to figure out (scaled with enemy health?).

E.g. "Burning does 500% base damage over time..."

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jack1974
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Re: Battle tips & tricks thread

Postby jack1974 » Wed May 13, 2015 4:45 pm

Yes because is impossible to calculate, in particular in a tooltip, since varies based on enemy defense/resistance/magic value of caster/etc etc.
That's why I'm going with simple math for QoT and all future games.

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yayswords
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Re: Battle tips & tricks thread

Postby yayswords » Thu May 14, 2015 12:21 am

Under SotW ruleset it's incredibly easy to calculate since it always seems to hit the damage cap anyway (7.5%/tick or whatever).
If at first try it doesn't explode, it ain't Jack who wrote the code.

asskika
Young scout
Posts: 6
Joined: Sun Feb 07, 2016 8:24 pm

Re: Battle tips & tricks thread

Postby asskika » Fri Feb 12, 2016 6:58 pm

lol i don't know anything about strategy i depend on brute force i maxed lvl of all chars using chambara she is hot and destructive
best xp source is to fight 3 cyclopes with 2 chars


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