Is a feature of the framework I use so I am not sure I can change it. Besides, why did you mess with the files
if you didn't touch them, nothing would happen!
Redundacy is good because if somehow you uninstall your game by mistake you still have the appfolder ones, and also makes the saves easier to send.
Anyway, will check if is possible to change the behavior but I don't think.
Because as i said i hate extra clutter. And this behaviour was already there before i deleted it. Also, earlier on you just said i could delete one of those maps without problems.
No, redundacy is never good. It means in this case it takes extra space, while you could use that for other things. And if it happen to someone to uninstall the game by mistake and losing savefiles, then it's just their loss.You can easily make backups before and in that case you don't have to worry about savegames lost. And otherwise there is recovery software, like GetDataBack or Recuva or you use a live distro like knoppix.
Also, all the games have only one place where they dump their saves. Earlier on this was just in the installation map, but nowadays it is stored into documents. There are some exceptions, like the S.T.A.L.K.E.R. serie and the need for speed serie.
I have now only 2 games which comes with the "genius" idea of storing saves into 2 places and that happen to be planet stronghold and roommates. All the other, whether it is Morrowind or Borderlands or even Loren just have one save location.
It would be nice if that's possible then.
renke_ wrote:not sure for mobile devices but the simplest method to stop ren'py using two directories is to create an empty file called "saves" in one location - fortunately the software just ignores the failure to create a folder called "saves".
I play on the pc. But does it matter which kind of file it is? I mean, you could create all kind of files. But i guess it has to be a save file then? Or could it also be just a txt file?