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Version 1.5.5 testing

A sci-fi RPG game
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jack1974
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Version 1.5.5 testing

Postby jack1974 » Sun Apr 28, 2013 9:20 am

I have rebuilt the game with the new version of Ren'Py and uploaded it here:
http://www.macgames.biz/games/PlanetStr ... -1.5.5.exe (Windows)
http://www.macgames.biz/games/PlanetStr ... -1.5.5.zip (Mac)
http://www.macgames.biz/games/PlanetStr ... .5.tar.bz2 (Linux)

I have updated it again, fixing the animation bug in combat found by Jaeger. Now it plays correctly, I played for about an hour and didn't encounter any other problems. Please test it if you can so I publish it "live" on the main website :)

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Lonestar51
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Re: Version 1.5.3 testing

Postby Lonestar51 » Sun Apr 28, 2013 5:11 pm

It starts under Linux 64 fine.

I needed to re-register, and I do not have the old saves.

If I start the game after registering, the "register" button is still active; I did not try what happens if I delete my secret info. (Usually you disable the register-button after registering.)

More feedback later.

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jack1974
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Re: Version 1.5.3 testing

Postby jack1974 » Sun Apr 28, 2013 5:15 pm

The register remains if you have registered only the base game but not the expansion, if that's the case is not a bug :)
As for the old saves depends, saves from 1.5.2 should still be there...!

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Lonestar51
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Re: Version 1.5.3 testing

Postby Lonestar51 » Sun Apr 28, 2013 5:30 pm

Expansion? No, I do not have the expansion. Which should explain this.

Saves are from 1.4d. And from the time my system was Linux32.

At least the first two fights agains Roboants (tutorial-fight, training) work as expected.

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jack1974
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Re: Version 1.5.3 testing

Postby jack1974 » Sun Apr 28, 2013 5:32 pm

Good! I played it for a long time on Windows, and never encountered a crash, but I remember the last time I tried I had problems in inventory screens. However Ren'Py was updated (from 6.15 to 6.15.4) since I last tried, so maybe the error was fixed :)

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Lonestar51
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Re: Version 1.5.3 testing

Postby Lonestar51 » Sun Apr 28, 2013 5:35 pm

Which error? :shock: :o

(Something to do with earlier 1.5 versions? When I played, it were 1.4 versions.)

SerTabris
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Re: Version 1.5.3 testing

Postby SerTabris » Sun Apr 28, 2013 5:41 pm

It's giving me more or less the same thing as before, at the same point.

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/warchived.rpy", line 1074, in script call
File "game/data.rpy", line 1985, in script
File "game/data.rpy", line 2052, in python
Exception: ui.close closed <renpy.display.layout.MultiBox object at 0x0A900D10>, not the expected <renpy.display.layout.MultiBox object at 0x0A900DF0>.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "C:\Program Files\Winter Wolves\Planet Stronghold\renpy\execution.py", line 288, in run
node.execute()
File "C:\Program Files\Winter Wolves\Planet Stronghold\renpy\ast.py", line 718, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Program Files\Winter Wolves\Planet Stronghold\renpy\python.py", line 1297, in py_exec_bytecode
exec bytecode in globals, locals
File "game/data.rpy", line 2052, in <module>
File "C:\Program Files\Winter Wolves\Planet Stronghold\renpy\display\layout.py", line 194, in __exit__
renpy.ui.context_exit(self)
File "C:\Program Files\Winter Wolves\Planet Stronghold\renpy\ui.py", line 332, in context_exit
close(w)
File "C:\Program Files\Winter Wolves\Planet Stronghold\renpy\ui.py", line 313, in close
stack[-1].close(d)
File "C:\Program Files\Winter Wolves\Planet Stronghold\renpy\ui.py", line 130, in close
raise Exception("ui.close closed %r, not the expected %r." % (self.displayable, d))
Exception: ui.close closed <renpy.display.layout.MultiBox object at 0x0A900D10>, not the expected <renpy.display.layout.MultiBox object at 0x0A900DF0>.

Windows-XP-5.1.2600-SP3
Ren'Py 6.15.4.320

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Lonestar51
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Re: Version 1.5.3 testing

Postby Lonestar51 » Sun Apr 28, 2013 5:48 pm

Sometimes, if I use an item, the combat round is used up. sometimes not.

At last I found something to report ;-)

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jack1974
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Re: Version 1.5.3 testing

Postby jack1974 » Sun Apr 28, 2013 6:26 pm

SerTabris can you send me that savegame (if you have a save just before that bug) ? will send you a PM :)

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Jaeger
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Re: Version 1.5.3 testing

Postby Jaeger » Mon Jul 01, 2013 4:23 am

During combat, I noticed that that the game freezes momentarily between shots. I didn't notice this issue with the 1.5.2 version.

Edit:

BTW, I encountered these bugs while playing 1.5.2

1) Items sometimes duplicate themselves while swapping equipment.
2) Michelle's subplot ends abruptly after recovering a piece of her pistol. You get the Bloodline pistol without recovering the other two pieces and no experience is given on completion of the quest.

I'm not sure if this has been addressed in 1.5.3.


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