Games with combat, inventory, crafting and more beside a story and dating/life sim gameplay
- Pack leader
- Posts: 13621
- Joined: Thu Jun 16, 2005 4:43 pm
Yes for sure the RPG is the area who need more testing/tweaking. I think I COULD do it for bigger/more complex RPGs, but in other cases would probably be better almost the opposite, first a sort of alpha/beta of the RPG part only (what I did with QoT even if I tweaked it again a lot anyway).