jack1974 wrote:True, I think Fire Emblem has square grid?
Yup. At least for the last two entries (I never played the ones before Awakening, since I only recently got into Japanese SRPGs).
Btw have you ever played games like Legend of Heroes: Trails of Cold Steel? Although movement plays a role in terms of attack range and the type of attack (e.g. manoeuvring to make a line attack more effective), something I really like (and which may be something you can use) is that you can see the turn order for the characters (allies and enemies). The turn order is influenced by the actions/skills taken by a character and before committing to an action, you can see how the turn order will be affected. There are also skills to delay an enemy character's turn or cancel big/special attacks. Additionally, some turns may have special effects which are also shown in advance (e.g. critical, poison damage) so intentionally trying to influence the turn order to your benefit was quite fun. I know there are other games that have similar systems, but Trails of Cold Steel is just the one I enjoyed the most