jack1974 wrote:What people think about the choices system?
I am thinking for future games to get rid of the "right choice that rewards relationship points". I mean, I know it's commonly used in games, and I have used it a lot too (and for more games I will still use this system).
Don't worry, It was an example on why I think it is important to be in tune with your partner and vice versa -even to a certain degree in fictionjack1974 wrote:Yes, well in Amber even if you are in dark side, it's not like Amber becomes a mass-murderer it's not extreme as the Kotor example. But yes if I do that in a game, each character should still retain his / her own morals, so someone "good" wouldn't accept a main character that is evil. However I wasn't talking about such extreme situations, at least in the immediate games
jack1974 wrote:I did that with Bionic Heart a while ago but I still remember it was a big pain
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