New forum specific for Supernova 2
- jack1974
- Pack leader
- Posts: 15483
- Joined: Thu Jun 16, 2005 4:43 pm
New forum specific for Supernova 2
As you can see, I created a new forum specific for the game Supernova 2 that is reaching alpha stage at time of writing this post... still probably 2-3 months of work to reach final build, but it's not such a long time to wait!
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- Young scout
- Posts: 14
- Joined: Fri Aug 31, 2007 11:11 am
Good idea, was a bit confusing before...
I've just finished reading your latest post about it today.. it is true that will be a pity if doesn't you put multiplayer, however I agree, better make the 2 armies quite differently in terms of ships, weapons, and so on. This will increase replayability for sure and make the game more interesting for long-time fans of turnbased games like myself!
I've just finished reading your latest post about it today.. it is true that will be a pity if doesn't you put multiplayer, however I agree, better make the 2 armies quite differently in terms of ships, weapons, and so on. This will increase replayability for sure and make the game more interesting for long-time fans of turnbased games like myself!
- jack1974
- Pack leader
- Posts: 15483
- Joined: Thu Jun 16, 2005 4:43 pm
Well today made another decision... I'll try to put exclusive "special weapon" for each faction, available only to some ship. For example a ship with a weapon that corrodes target's armor, thus reducing his HP value. Two or three of such ship could destroy completely even the best armor around, so the target would be completely powerless against other normal attack since the armor value wouldn't count anymore